多趣网论坛
标题:
6月6日国都演武厅遇到的BUG
[打印本页]
作者:
68086544
时间:
2010-6-6 21:28:09
标题:
6月6日国都演武厅遇到的BUG
<div class="dlg_title">演武厅比武</div><p><table id="combat_live_box" cellpadding="5" align="center"><tbody><tr><td valign="top" align="center"><!-- 战斗人物信息 --><div style="width: 190px; text-align: left"><div class="role_visual"><div class="role_skill_states_box"><div><img title="<table class='skill_detail_table' style='width: 270px; border:none'> <tr><td><span class='highlight'>腾挪式</span></td></tr> <tr><td>锻炼下肢力量,可加强人物的躲闪率</td></tr> <tr><td>躲闪率 <span class=highlight>+12%</span></td></tr> </table>" alt="" src="http://static.hero.9wee.com/states/15.gif" titlewidth="300" /></div><div><img title="<table class='skill_detail_table' style='width: 270px; border:none'> <tr><td><span class='highlight'>破天式</span></td></tr> <tr><td>增加的破击率,与顶天式不可同时使用</td></tr> <tr><td>用剑时破击率 <span class=highlight>+15%</span></td></tr> </table>" alt="" src="http://static.hero.9wee.com/states/32.gif" titlewidth="300" /></div></div><div class="role_visual_img"><img alt="" src="http://upload2.hero.9wee.com/2009/10/07/ae776983948a33a301ae3600d298dc646cc4b5d9.jpg" style="width: 172px; height: 172px" /></div><div class="role_name_bar"><span style="float: right">Lv.<span class="highlight" name="text_role_level">92</span> 剑尊 </span><span class="highlight" id="combat_role_name_0_0"><a onclick="view_role ( 54391 )" href="javascript:void(0);">、咹喏。</a> <a onclick="sns_show_userinfo ( this, '631810', '631810', true ); return false;" href="javascript:void(0);"><img title="查看【、咹喏。】的九维名片" alt="" src="http://static.hero.9wee.com/icons/icon-sns.gif" align="absMiddle" /></a> </span></div></div><!-- role_visual --><table class="noborder" style="margin-top: 8px"><tbody><tr><td nowrap="nowrap">技能:</td><td class="special"><span id="role_skill_0_0" title="" titlecontent="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>搜心剑法</span> Lv.11 </th></tr> <tr> <td colspan='3'>稷下系剑法中级武功,以迅雷不及掩耳之势连续发动两次攻击,身法越高,威力越强</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>103</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>-7%</span></td> </tr></table>">搜心剑法 Lv.11</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"30","name":"\u641c\u5fc3\u5251\u6cd5","description":"\u7a37\u4e0b\u7cfb\u5251\u6cd5\u4e2d\u7ea7\u6b66\u529f\uff0c\u4ee5\u8fc5\u96f7\u4e0d\u53ca\u63a9\u8033\u4e4b\u52bf\u8fde\u7eed\u53d1\u52a8\u4e24\u6b21\u653b\u51fb\uff0c\u8eab\u6cd5\u8d8a\u9ad8\uff0c\u5a01\u529b\u8d8a\u5f3a","skill_class":"3","level":"3","type":"active","start_probability":{"11":100,"12":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"11":103,"12":108},"cost_life":{"11":null,"12":null},"text_cost":{"11":"<span class=highlight>103<\/span> \u5185\u606f ","12":"<span class=highlight>108<\/span> \u5185\u606f "},"effects":{"11":{"59":"\u653b\u51fb\u529b <span class=highlight>-7%<\/span>"}},"self_state":[],"object_state":[]}, {"30":{"level":11}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr><tr><td>气血:</td><td><span class="small_text" style="color: red"><span id="combat_role_life_0_0" value="4803">4803</span> / 4803</span></td></tr><tr><td>内息:</td><td><span class="small_text" style="color: #0089db"><span id="combat_role_mana_0_0" value="2577">2577</span> / 2577</span></td></tr><tr><td nowrap="nowrap" colspan="2" height="60"><ul class="part2"><li><div class="attr_hr_lite" title="命中率:额外 <span class=highlight>+19%</span> 的几率命中对手">命中 <span class="highlight small_font">+19%</span></div></li><li><div class="attr_dr_lite" title="躲闪率:<span class=highlight>84%</span> 的几率闪避对手的攻击">躲闪 <span class="highlight small_font">84%</span></div></li><li><div class="attr_ds_lite" title="暴击率:<span class=highlight>8%</span> 的几率给对手造成 1.5 倍伤害">暴击 <span class="highlight small_font">8%</span></div></li><li><div class="attr_id_lite" title="破击率:<span class=highlight>29%</span> 的几率无视对手防御">破击 <span class="highlight small_font">29%</span></div></li></ul></td></tr><tr><td>攻击:</td><td><span class="small_text" title="攻击力决定了人物战斗时能造成的伤害">597 - 659</span></td></tr><tr><td>防御:</td><td><span class="small_text" title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>15.57%</span>">724</span></td></tr><tr><td>速度:</td><td><span class="small_text" title="" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>14</span> 秒出手一次">普通 </span></td></tr></tbody></table></div></td><td valign="top"><div class="combat_content"><span style="float: right"><span class="highlight"><span id="combat_time_counter">12</span>/360</span> | <a onclick="combatLive.finish (); combatLive.init (); this.blur ();" href="javascript:void(0);">重播</a> </span><span class="important"><span class="highlight" title="、咹喏。">、咹喏。</span> VS </span><div class="line" style="width: 100%"> </div><div id="combat_live_container" style="height: 300px"><span><span class="side_0"><span class="highlight">、咹喏。</span>嬉皮笑脸的走上前来,双手插兜说道:“小怪兽,就你也想挑战超人哥哥我?你行不行哟?”<br />:“阁下小心了!”</span><br /><br /><span class="date">第 10 秒</span><br /><span class="side_1">伤重之下已经难以支撑,眼看就要倒在地上。</span><br /><br /><span class="side_0">已没有了再战之力。<br /><span class="highlight">你</span>总共造成对方 <span style="font-weight: bold; color: red">0%</span> (0 点) 伤害。<br />总共造成对方 <span style="font-weight: bold; color: red">0%</span> (0 点) 伤害。<br /><span class="highlight">你</span>技高一筹,获得了胜利!<br /><span class="highlight">你</span>总共获得 <span style="font-weight: bold; color: red">200</span> 点声望。</span><br /><br /><span class="side_0"><span class="highlight">、咹喏。</span>咻的一下消失了,空气中只远远的传来一句:“收拾完你这不开眼的小怪兽,超人哥哥我也该回去泡MM啦!”</span></span></div></div><table width="100%"><tbody><tr><td align="center"><b>< <span class="highlight" title="、咹喏。">、咹喏。</span> ></b></td><td align="center" width="60"><b>战斗统计</b></td><td align="center"><b>< ></b></td></tr><tr><td><table><tbody><tr><td width="80">攻击 [ <span class="highlight" id="combat_count_atk_0">0</span> ]</td><td width="80">命中 [ <span class="highlight" id="combat_count_hit_0">0</span> ]</td></tr><tr><td>暴击 [ <span class="highlight" id="combat_count_ds_0">0</span> ]</td><td>破击 [ <span class="highlight" id="combat_count_id_0">0</span> ]</td></tr></tbody></table></td><td align="center"><img src="http://static.hero.9wee.com/icons/icon-fight-multi.gif" alt="" /></td><td align="right"><table><tbody><tr><td align="right" width="80">[ <span class="highlight" id="combat_count_atk_1">0</span> ] 攻击</td><td align="right" width="80">[ <span class="highlight" id="combat_count_hit_1">0</span> ] 命中</td></tr><tr><td align="right">[ <span class="highlight" id="combat_count_ds_1">0</span> ] 暴击</td><td align="right">[ <span class="highlight" id="combat_count_id_1">0</span> ] 破击</td></tr></tbody></table></td></tr></tbody></table></td><td valign="top" align="center"><!-- 战斗人物信息 --><div style="width: 190px; text-align: left"><div class="role_visual"><div class="role_visual_img"><img alt="" src="http://static.hero.9wee.com/monsters/.jpg" style="width: 172px; height: 172px" /></div><div class="role_name_bar"><span style="float: right">Lv. </span></div></div><!-- role_visual --><table class="noborder" style="margin-top: 8px"><tbody><tr><td nowrap="nowrap">技能:</td><td class="special">< 无 ></td></tr><tr><td>气血:</td><td><span class="small_text" style="color: red"><span id="combat_role_life_1_0" value="">0</span>/ </span></td></tr><tr><td>内息:</td><td><span class="small_text" style="color: #0089db"><span id="combat_role_mana_1_0" value="">0</span>/ </span></td></tr><tr><td nowrap="nowrap" colspan="2" height="60"><ul class="part2"><li><div class="attr_hr_lite" title="命中率:额外 <span class=highlight>+-95%</span> 的几率命中对手">命中 <span class="highlight small_font">+-95%</span></div></li><li><div class="attr_dr_lite" title="躲闪率:<span class=highlight>0%</span> 的几率闪避对手的攻击">躲闪 <span class="highlight small_font">0%</span></div></li><li><div class="attr_ds_lite" title="暴击率:<span class=highlight>0%</span> 的几率给对手造成 1.5 倍伤害">暴击 <span class="highlight small_font">0%</span></div></li><li><div class="attr_id_lite" title="破击率:<span class=highlight>0%</span> 的几率无视对手防御">破击 <span class="highlight small_font">0%</span></div></li></ul></td></tr><tr><td>攻击:</td><td><span class="small_text" title="" titlecontent="攻击力决定了人物战斗时能造成的伤害">- </span></td></tr><tr><td>防御:</td><td> </td></tr><tr><td>速度:</td><td><span class="small_text" title="" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>10</span> 秒出手一次">很快 </span></td></tr></tbody></table></div></td></tr></tbody></table></p>
作者:
68086544
时间:
2010-6-6 21:29:01
国都演武厅 - 比武赛程比武时间对手派系战况查看10:40:00
疯狂De一笑
气宗系战败
查看
11:31:00 --获胜
查看
11:31:00那场出现BUG!
作者:
68086544
时间:
2010-6-6 21:40:31
补充,提前回答下客服将问的问题:事情发生在双线2区,我的名字:、咹喏。
作者:
翔兜兜
时间:
2010-6-6 22:18:53
玩家您好,您的情况已经记录提交,工作人员会尽快进行查看,祝您游戏愉快。
作者:
68086544
时间:
2010-6-6 22:30:38
原创由
翔兜兜
于 2010-06-06 22:18:53 发表
玩家您好,您的情况已经记录提交,工作人员会尽快进行查看,祝您游戏愉快。
会有礼券奖励的吧?!
作者:
翔兜兜
时间:
2010-6-6 22:37:21
玩家您好,这个问题我们会提交给技术人员进行审核,如果您是第一个提交此问题的玩家,通过商议审核后我们会有相应的奖励,祝您游戏愉快。
欢迎光临 多趣网论坛 (http://bbs.duoqu.com/)
Powered by Discuz! X2