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标题: 再会朋友! [打印本页]

作者: 郭仙虎    时间: 2010-6-6 19:43:03     标题: 再会朋友!

<div class="dlg_content"><div class="dlg_title">竞技场比武</div><table id="combat_live_box" cellpadding="5" align="center"><tbody><tr><td valign="top" align="center"><!-- 战斗人物信息 --><div style="width: 190px; text-align: left"><div class="role_visual"><div class="role_skill_states_box"><div><img title="&lt;table class='skill_detail_table' style='width: 270px; border:none'&gt;        &lt;tr&gt;&lt;td&gt;&lt;span class='highlight'&gt;心眼式&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;        &lt;tr&gt;&lt;td&gt;在心眼式的状态下人物的命中率提升了&lt;/td&gt;&lt;/tr&gt;                &lt;tr&gt;&lt;td&gt;命中率 &lt;span class=highlight&gt;+11%&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;                                                        &lt;/table&gt;" alt="" src="http://static.hero.9wee.com/states/88.gif" titlewidth="300" /></div></div><div class="role_visual_img"><img alt="" src="http://static.hero.9wee.com/styles/default/visualize-1.jpg" style="width: 172px; height: 172px" /></div><div class="role_name_bar"><span style="float: right">Lv.<span class="highlight" name="text_role_level">81</span> 邪皇 </span><span class="highlight" id="combat_role_name_0_0"><a onclick="view_role ( 172627 )" href="javascript:void(0);">郭仙虎</a> <a onclick="sns_show_userinfo ( this, '13573260241', '13573260241', true ); return false;" href="javascript:void(0);"><img title="查看【郭仙虎】的九维名片" alt="" src="http://static.hero.9wee.com/icons/icon-sns.gif" align="absMiddle" /></a> </span></div></div><!-- role_visual --><table class="noborder" style="margin-top: 8px"><tbody><tr><td nowrap="nowrap">技能:</td><td class="special"><span id="role_skill_0_0" title="&lt;table class='skill_detail_table' style='border:none'&gt;  &lt;tr&gt;    &lt;th colspan='3'&gt;&lt;span class='highlight'&gt;定身式&lt;/span&gt; Lv.22  &lt;/th&gt;&lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;攻击后附带闪避降低效果&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动几率:&lt;span class='highlight'&gt;100%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;攻击范围:敌方单人 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;技能消耗:&lt;span class=highlight&gt;134&lt;/span&gt; 内息 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;攻击力 &lt;span class=highlight&gt;+132&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;命中率 &lt;span class=highlight&gt;+22%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;&lt;td colspan='3'&gt;技能命中后造成对方&lt;span class='special'&gt;【定身】&lt;/span&gt; (持续 3 回合)&lt;div class='skill_state_effects'&gt;    &lt;div&gt;躲闪率 &lt;span class=highlight&gt;-33%&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;    &lt;/td&gt;  &lt;/tr&gt;&lt;/table&gt;">定身式 Lv.22</span><script type="text/javascript">
                                                var objRoleSkill = $( 'role_skill_0_0' );
                                                var skillTitle = role_skill_make_detail ( {"id":"50","name":"\u5b9a\u8eab\u5f0f","description":"\u653b\u51fb\u540e\u9644\u5e26\u95ea\u907f\u964d\u4f4e\u6548\u679c","skill_class":"5","level":"3","type":"active","start_probability":{"22":100,"23":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"22":134,"23":138},"cost_life":{"22":null,"23":null},"text_cost":{"22":"<span class=highlight>134<\/span> \u5185\u606f ","23":"<span class=highlight>138<\/span> \u5185\u606f "},"effects":{"22":{"19":"\u653b\u51fb\u529b <span class=highlight>+132<\/span>","58":"\u547d\u4e2d\u7387 <span class=highlight>+22%<\/span>"}},"self_state":[],"object_state":{"22":{"63":{"name":"\u5b9a\u8eab","effects":{"46":"\u8eb2\u95ea\u7387 <span class=highlight>-33%<\/span>"},"expire_time":3,"state_probability":null,"expire_type":"1","hide_detail":"0"}}}}, {"50":{"level":22}} );
                                                objRoleSkill.setAttribute ( 'title', skillTitle );
                                        </script></td></tr><tr><td>气血:</td><td><span class="small_text" style="color: red"><span id="combat_role_life_0_0" value="3552">836</span> / 3552</span></td></tr><tr><td>内息:</td><td><span class="small_text" style="color: #0089db"><span id="combat_role_mana_0_0" value="2074">1538</span> / 2074</span></td></tr><tr><td nowrap="nowrap" colspan="2" height="60"><ul class="part2"><li><div class="attr_hr_lite" title="命中率:额外 &lt;span class=highlight&gt;+20%&lt;/span&gt; 的几率命中对手">命中 <span class="highlight small_font">+20%</span></div></li><li><div class="attr_dr_lite" title="躲闪率:&lt;span class=highlight&gt;60%&lt;/span&gt; 的几率闪避对手的攻击">躲闪 <span class="highlight small_font">60%</span></div></li><li><div class="attr_ds_lite" title="暴击率:&lt;span class=highlight&gt;6%&lt;/span&gt; 的几率给对手造成 1.5 倍伤害">暴击 <span class="highlight small_font">6%</span></div></li><li><div class="attr_id_lite" title="破击率:&lt;span class=highlight&gt;6%&lt;/span&gt; 的几率无视对手防御">破击 <span class="highlight small_font">6%</span></div></li></ul></td></tr><tr><td>攻击:</td><td><span class="small_text" title="攻击力决定了人物战斗时能造成的伤害">400 - 436</span></td></tr><tr><td>防御:</td><td><span class="small_text" title="防御力决定了人物战斗时可减免的伤害&lt;br /&gt;当前伤害减免:&lt;span class=highlight&gt;15.59%&lt;/span&gt;">725</span></td></tr><tr><td>速度:</td><td><span class="small_text" title="速度决定了在战斗中可出手的次数&lt;br /&gt;当前速度:每 &lt;span class=highlight&gt;12&lt;/span&gt; 秒出手一次">快&nbsp;</span></td></tr></tbody></table></div></td><td valign="top"><div class="combat_content"><span style="float: right"><span class="highlight"><span id="combat_time_counter">63</span>/360</span> | <a onclick="combatLive.finish (); combatLive.init (); this.blur ();" href="javascript:void(0);">重播</a> </span><span class="important"><span class="highlight" title="郭仙虎">郭仙虎</span> VS <span class="highlight" title="玉树6">玉树6</span> </span><div class="line" style="width: 100%">&nbsp;</div><div id="combat_live_container" style="height: 300px"><span><span class="side_0"><span class="highlight">郭仙虎</span>身形挺的笔直,面色严肃的凝视着<span class="highlight">玉树6</span>,说道:“<span class="highlight">玉树6</span>,请赐教!”<br /><span class="highlight">玉树6</span>:“阁下小心了!”</span><br /><br /><span class="date">第 10 秒</span><br /><span class="side_1"><span class="skill">【无命】</span><span class="highlight">玉树6</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">你</span>的怀中,一招「同生共死」,手中致命残影无痕的泣血匕狠狠刺向自己的小腹,竟然是同归于尽的招数!「嗤」地一声,致命残影无痕的泣血匕已在<span class="highlight">你</span>身上刺出一个血肉模糊的血窟窿!造成 <span style="font-weight: bold; color: red">838</span> 伤害。<span class="highlight">玉树6</span>吸收了 <span style="font-weight: bold; color: #009966">67</span> 气血。</span><br /><br /><span class="date">第 12 秒</span><br /><span class="side_0"><span class="skill">【定身式】</span><span class="highlight">你</span>向左侧进一步,一招「血风刺骨」,手中的绞杀残影无痕的泣血匕顺势滑下,急削<span class="highlight">玉树6</span>面门。「嗤」地一声,在<span class="highlight">玉树6</span>身上划出一道又长又深的伤口,溅得<span class="highlight">你</span>满脸鲜血!造成 <span style="font-weight: bold; color: red">472</span> 伤害。<span class="highlight">你</span>吸收了 <span style="font-weight: bold; color: #009966">37</span> 气血。</span><br /><br /><span class="side_0"><span class="state"><span class="highlight">玉树6</span>感觉身体似乎不受控制般,再也不复先前的灵活。</span></span><br /><br /><span class="side_0"><span class="state"><span class="highlight">玉树6</span>感到体内气血急速流失,看来中了很深的毒,偏偏身上没带解药,暗自叫苦。</span></span><br /><br /><span class="date">第 20 秒</span><br /><span class="side_1"><span class="skill">【无命】</span><span class="highlight">玉树6</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">你</span>的怀中,一招「同生共死」,手中致命残影无痕的泣血匕狠狠刺向自己的小腹,竟然是同归于尽的招数!却见<span class="highlight">你</span>足不点地,往旁跃开数尺,躲了开去。</span><br /><br /><span class="date">第 24 秒</span><br /><span class="side_0"><span class="skill">【定身式】</span><span class="highlight">你</span>向左侧进一步,一招「血风刺骨」,手中的绞杀残影无痕的泣血匕顺势滑下,急削<span class="highlight">玉树6</span>面门。「嗤」地一声,绞杀残影无痕的泣血匕已在<span class="highlight">玉树6</span>身上刺出一个血肉模糊的血窟窿!造成 <span style="font-size: 18px"><span style="font-weight: bold; color: red">550</span></span>(破击) 伤害。<span class="highlight">你</span>吸收了 <span style="font-weight: bold; color: #009966">44</span> 气血。</span><br /><br /><span class="date">第 30 秒</span><br /><span class="side_1"><span class="skill">【无命】</span><span class="highlight">玉树6</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">你</span>的怀中,一招「同生共死」,手中致命残影无痕的泣血匕狠狠刺向自己的小腹,竟然是同归于尽的招数!只听见<span class="highlight">你</span>一声惨嚎,致命残影无痕的泣血匕已在<span class="highlight">你</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 20px"><span style="font-weight: bold; color: red">2032</span></span>(暴击+破击) 伤害。<span class="highlight">玉树6</span>吸收了 <span style="font-weight: bold; color: #009966">162</span> 气血。</span><br /><br /><span class="date">第 36 秒</span><br /><span class="side_0"><span class="skill">【定身式】</span><span class="highlight">你</span>一式「血雨空鸣」,绞杀残影无痕的泣血匕越使越快,一团团红影笼罩了全身,向<span class="highlight">玉树6</span>连出数招,都是只攻不守,极其凌厉的招数。「嗤」地一声,在<span class="highlight">玉树6</span>身上划出一道又长又深的伤口,溅得<span class="highlight">你</span>满脸鲜血!造成 <span style="font-weight: bold; color: red">459</span> 伤害。<span class="highlight">你</span>吸收了 <span style="font-weight: bold; color: #009966">36</span> 气血。</span><br /><br /><span class="date">第 40 秒</span><br /><span class="side_1"><span class="skill">【无命】</span><span class="highlight">玉树6</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">你</span>的怀中,一招「同生共死」,手中致命残影无痕的泣血匕狠狠刺向自己的小腹,竟然是同归于尽的招数!但是<span class="highlight">你</span>身子一侧,闪了开去。</span><br /><br /><span class="date">第 48 秒</span><br /><span class="side_0"><span class="skill">【定身式】</span><span class="highlight">你</span>向左侧进一步,一招「血风刺骨」,手中的绞杀残影无痕的泣血匕顺势滑下,急削<span class="highlight">玉树6</span>面门。「嗤」地一声,在<span class="highlight">玉树6</span>身上划出一道又长又深的伤口,溅得<span class="highlight">你</span>满脸鲜血!造成 <span style="font-weight: bold; color: red">468</span> 伤害。<span class="highlight">你</span>吸收了 <span style="font-weight: bold; color: #009966">37</span> 气血。</span><br /><br /><span class="date">第 50 秒</span><br /><span class="side_1"><span class="skill">【无命】</span><span class="highlight">玉树6</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">你</span>的怀中,一招「同生共死」,手中致命残影无痕的泣血匕狠狠刺向自己的小腹,竟然是同归于尽的招数!但是被<span class="highlight">你</span>机灵地躲开了。</span><br /><br /><span class="date">第 60 秒</span><br /><span class="side_1"><span class="highlight">玉树6</span>受了相当重的伤,只怕会有生命危险。</span><br /><br /><span class="side_0"><span class="highlight">玉树6</span>已没有了再战之力。<br /><span class="highlight">你</span>总共造成对方 <span style="font-weight: bold; color: red">100%</span> (2613 点) 伤害。<br /><span class="highlight">玉树6</span>总共造成对方 <span style="font-weight: bold; color: red">76.46%</span> (2716 点) 伤害。<br /><span class="highlight">你</span>技高一筹,获得了胜利!<span class="highlight">你</span>总共获得 <span style="font-weight: bold; color: red">677</span> 点荣誉。<span class="highlight">玉树6</span>损失了 <span style="font-weight: bold; color: red">790</span> 点荣誉。<br /><span class="highlight">你</span>在【禁卫统领竞技场】的排名将提升为第 <span style="font-weight: bold; color: red">18</span> 名!</span></span></div></div><table width="100%"><tbody><tr><td align="center"><b>&lt; <span class="highlight" title="郭仙虎">郭仙虎</span> &gt;</b></td><td align="center" width="60"><b>战斗统计</b></td><td align="center"><b>&lt; <span class="highlight" title="玉树6">玉树6</span> &gt;</b></td></tr><tr><td><table><tbody><tr><td width="80">攻击 [ <span class="highlight" id="combat_count_atk_0">4</span> ]</td><td width="80">命中 [ <span class="highlight" id="combat_count_hit_0">4</span> ]</td></tr><tr><td>暴击 [ <span class="highlight" id="combat_count_ds_0">0</span> ]</td><td>破击 [ <span class="highlight" id="combat_count_id_0">1</span> ]</td></tr></tbody></table></td><td align="center"><img src="http://static.hero.9wee.com/icons/icon-fight-multi.gif" alt="" /></td><td align="right"><table><tbody><tr><td align="right" width="80">[ <span class="highlight" id="combat_count_atk_1">5</span> ] 攻击</td><td align="right" width="80">[ <span class="highlight" id="combat_count_hit_1">2</span> ] 命中</td></tr><tr><td align="right">[ <span class="highlight" id="combat_count_ds_1">1</span> ] 暴击</td><td align="right">[ <span class="highlight" id="combat_count_id_1">1</span> ] 破击</td></tr></tbody></table></td></tr></tbody></table></td><td valign="top" align="center"><!-- 战斗人物信息 --><div style="width: 190px; text-align: left"><div class="role_visual"><div class="role_skill_states_box"><div><img title="&lt;table class='skill_detail_table' style='width: 270px; border:none'&gt;        &lt;tr&gt;&lt;td&gt;&lt;span class='highlight'&gt;绝情战意&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;        &lt;tr&gt;&lt;td&gt;绝情战意可加强人物暴击后造成的伤害&lt;/td&gt;&lt;/tr&gt;                &lt;tr&gt;&lt;td&gt;暴击造成的伤害 &lt;span class=highlight&gt;+65%&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;                                                        &lt;/table&gt;" alt="" src="http://static.hero.9wee.com/states/16.gif" titlewidth="300" /></div><div><img title="&lt;table class='skill_detail_table' style='width: 270px; border:none'&gt;        &lt;tr&gt;&lt;td&gt;&lt;span class='highlight'&gt;残杀战意&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;        &lt;tr&gt;&lt;td&gt;残杀战意可加强人物使用匕首时的暴击率&lt;/td&gt;&lt;/tr&gt;                &lt;tr&gt;&lt;td&gt;用匕首时暴击率 &lt;span class=highlight&gt;+12%&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;                                                        &lt;/table&gt;" alt="" src="http://static.hero.9wee.com/states/22.gif" titlewidth="300" /></div></div><div class="role_visual_img"><img alt="" src="http://static.hero.9wee.com/styles/default/visualize-1.jpg" style="width: 172px; height: 172px" /></div><div class="role_name_bar"><span style="float: right">Lv.<span class="highlight" name="text_role_level">80</span> 天煞 </span><span class="highlight" id="combat_role_name_1_0"><a onclick="view_role ( 132611 )" href="javascript:void(0);">玉树6</a> <a onclick="sns_show_userinfo ( this, '13573260241', 'lixiaolin6', true ); return false;" href="javascript:void(0);"><img title="查看【玉树6】的九维名片" alt="" src="http://static.hero.9wee.com/icons/icon-sns.gif" align="absMiddle" /></a> </span></div></div><!-- role_visual --><table class="noborder" style="margin-top: 8px"><tbody><tr><td nowrap="nowrap">技能:</td><td class="special"><span id="role_skill_1_0" title="&lt;table class='skill_detail_table' style='border:none'&gt;  &lt;tr&gt;    &lt;th colspan='3'&gt;&lt;span class='highlight'&gt;无命&lt;/span&gt; Lv.10  &lt;/th&gt;&lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;放弃自我,与对手同归于尽的招式,消耗自身的气血直接刺杀对手&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动几率:&lt;span class='highlight'&gt;100%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;攻击范围:敌方单人 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;技能消耗:自身气血的 5%&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;攻击力 &lt;span class=highlight&gt;+125%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;命中率 &lt;span class=highlight&gt;+5%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;/table&gt;">无命 Lv.10</span><script type="text/javascript">
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                                                var skillTitle = role_skill_make_detail ( {"id":"69","name":"\u65e0\u547d","description":"\u653e\u5f03\u81ea\u6211\uff0c\u4e0e\u5bf9\u624b\u540c\u5f52\u4e8e\u5c3d\u7684\u62db\u5f0f\uff0c\u6d88\u8017\u81ea\u8eab\u7684\u6c14\u8840\u76f4\u63a5\u523a\u6740\u5bf9\u624b","skill_class":"6","level":"5","type":"active","start_probability":{"10":100,"11":100},"target_type":{"object":"1"},"max_level":"8","cost_mana":{"10":null,"11":null},"cost_life":{"10":0,"11":0},"text_cost":{"10":"\u81ea\u8eab\u6c14\u8840\u7684 5%","11":"\u81ea\u8eab\u6c14\u8840\u7684 5%"},"effects":{"10":{"59":"\u653b\u51fb\u529b <span class=highlight>+125%<\/span>","35":"\u547d\u4e2d\u7387 <span class=highlight>+5%<\/span>"}},"self_state":[],"object_state":[]}, {"69":{"level":10}} );
                                                objRoleSkill.setAttribute ( 'title', skillTitle );
                                        </script></td></tr><tr><td>气血:</td><td><span class="small_text" style="color: red"><span id="combat_role_life_1_0" value="2613">0</span> / 2613</span></td></tr><tr><td>内息:</td><td><span class="small_text" style="color: #0089db"><span id="combat_role_mana_1_0" value="1697">1697</span> / 1697</span></td></tr><tr><td nowrap="nowrap" colspan="2" height="60"><ul class="part2"><li><div class="attr_hr_lite" title="" titlecontent="命中率:额外 &lt;span class=highlight&gt;+6%&lt;/span&gt; 的几率命中对手">命中 <span class="highlight small_font">+6%</span></div></li><li><div class="attr_dr_lite" title="躲闪率:&lt;span class=highlight&gt;70%&lt;/span&gt; 的几率闪避对手的攻击">躲闪 <span class="highlight small_font">70%</span></div></li><li><div class="attr_ds_lite" title="暴击率:&lt;span class=highlight&gt;22%&lt;/span&gt; 的几率给对手造成 1.5 倍伤害">暴击 <span class="highlight small_font">22%</span></div></li><li><div class="attr_id_lite" title="破击率:&lt;span class=highlight&gt;14%&lt;/span&gt; 的几率无视对手防御">破击 <span class="highlight small_font">14%</span></div></li></ul></td></tr><tr><td>攻击:</td><td><span class="small_text" title="" titlecontent="攻击力决定了人物战斗时能造成的伤害">416 - 455</span></td></tr><tr><td>防御:</td><td><span class="small_text" title="防御力决定了人物战斗时可减免的伤害&lt;br /&gt;当前伤害减免:&lt;span class=highlight&gt;15.48%&lt;/span&gt;">720</span></td></tr><tr><td>速度:</td><td><span class="small_text" title="速度决定了在战斗中可出手的次数&lt;br /&gt;当前速度:每 &lt;span class=highlight&gt;10&lt;/span&gt; 秒出手一次">很快&nbsp;</span></td></tr></tbody></table></div></td></tr></tbody></table><div class="body container" id="bulletin_combat_border" style="width: 825px"><ul class="bulletin_content" id="hero_news_combat"><li><a href="http://hero.9wee.com/news/act/201005/18-14638.html" target="_blank">资料片决战前夕精彩系列活动</a></li><li><a href="http://hero.9wee.com/news/act/201005/06-14293.html" target="_blank">迎决战前夕 《武林英雄》活动月精彩先行</a></li><li><a href="http://www.9wee.com/active/index.php?ac=list&amp;typeId=7" target="_blank">《武林英雄》每日活动导航</a></li><li><a href="http://www.9wee.com/group/topic.php?action=show&amp;gid=145&amp;tid=755050" target="_blank">《武林英雄》怪物等级分布图</a></li><li><a href="http://www.9wee.com/group/topic.php?action=show&amp;cf=bbs&amp;bbstid=398337" target="_blank">《武林英雄》各类游戏资料精华总汇</a></li></ul></div><script type="text/javascript">
//var script_combat_hero_news = loader.loadJs ( 'http://hero.9wee.com/data/js/50.js?date=' + new Date().getTime () );
var randTime = new Date().getTime();
var script_combat_hero_news = loader.loadJs ( 'http://cms.9wee.com/api/part.php?part=hero_game_news_combat&debug=1&tpl=heroNewsCombat&date='+randTime );
callAfterLoaded ( check_bulletin_view_combat_callback, script_combat_hero_news );

function check_bulletin_view_combat_callback ()
{
        var objContent = $ ( 'hero_news_combat' );
        if ( !objContent ) return false;

        var content = objContent.innerHTML;

        if ( window.bulletinCombatScroller )
        {
                clearInterval ( bulletinCombatScroller.interval );
                clearInterval ( bulletinCombatInterval );
                bulletinCombatScroller = null;
        }

        window.bulletinCombatScroller = new scrollingBox ( 'bulletinCombatScroller', 'bulletin_combat_border', 'hero_news_combat' );
        window.bulletinCombatInterval = setInterval ( 'bulletinCombatScroller.autoScroll(0)', 8000 );

        objContent.onmouseover = function () { bulletinCombatScroller.pause (); };
        objContent.onmouseout = function () { bulletinCombatScroller.resume (); };

        bulletinCombatScroller.setContent ( content );
}

if ( window.combatShowResultInterval != null ) clearTimeout ( window.combatShowResultInterval );
if ( window.combatLive )
{
        clearTimeout ( combatLive.combatInterval );
        combatLive = null;
}

window.combatLive = new clsCombatLive ( 'combatLive' );
combatLive.combatLiveIndex = 0;
combatLive.combatTimeCounter = null;
combatLive.combatEvents = null;
combatLive.combatLiveStartFlag = false;
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font-weight:bold;\">2032<\/span><\/span>(\u66b4\u51fb+\u7834\u51fb) \u4f24\u5bb3\u3002<span class=\"highlight\">\u7389\u68116<\/span>\u5438\u6536\u4e86 <span style=\"color:#009966; font-weight:bold;\">162<\/span> \u6c14\u8840\u3002","sk":"69","d":0,"cl":131,"cm":0,"ds":2.15,"id":1,"dl":2032,"dm":0,"sl":162,"Nl":1315,"Nm":1697,"nl":763,"nm":1806},{"t":31,"s":1,"a":0,"Nl":1307,"Nm":1697,"w":""},{"t":32,"s":1,"a":0,"Nl":1299,"Nm":1697,"w":""},{"t":36,"s":0,"a":0,"w":"<span class=\"highlight\">\u4f60<\/span>\u4e00\u5f0f\u300c\u8840\u96e8\u7a7a\u9e23\u300d\uff0c\u7ede\u6740\u6b8b\u5f71\u65e0\u75d5\u7684\u6ce3\u8840\u5315\u8d8a\u4f7f\u8d8a\u5feb\uff0c\u4e00\u56e2\u56e2\u7ea2\u5f71\u7b3c\u7f69\u4e86\u5168\u8eab\uff0c\u5411<span class=\"highlight\">\u7389\u68116<\/span>\u8fde\u51fa\u6570\u62db\uff0c\u90fd\u662f\u53ea\u653b\u4e0d\u5b88\uff0c\u6781\u5176\u51cc\u5389\u7684\u62db\u6570\u3002\u300c\u55e4\u300d\u5730\u4e00\u58f0\uff0c\u5728<span class=\"highlight\">\u7389\u68116<\/span>\u8eab\u4e0a\u5212\u51fa\u4e00\u9053\u53c8\u957f\u53c8\u6df1\u7684\u4f24\u53e3\uff0c\u6e85\u5f97<span class=\"highlight\">\u4f60<\/span>\u6ee1\u8138\u9c9c\u8840\uff01\u9020\u6210 <span style=\"color:red; 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font-weight:bold;\">468<\/span> \u4f24\u5bb3\u3002<span class=\"highlight\">\u4f60<\/span>\u5438\u6536\u4e86 <span style=\"color:#009966; font-weight:bold;\">37<\/span> \u6c14\u8840\u3002","sk":"50","d":0,"cl":0,"cm":134,"ds":1,"id":0,"dl":468,"dm":0,"sl":37,"Nl":836,"Nm":1538,"nl":177,"nm":1697},{"t":49,"s":1,"a":0,"Nl":169,"Nm":1697,"w":""},{"t":50,"s":1,"a":0,"Nl":161,"Nm":1697,"w":""},{"t":50,"s":1,"a":0,"w":"<span class=\"highlight\">\u7389\u68116<\/span>\u53cc\u76ee\u5c3d\u8d64\uff0c\u8eab\u5f62\u6643\u52a8\uff0c\u7331\u8eab\u800c\u4e0a\uff0c\u5207\u5165<span class=\"highlight\">\u4f60<\/span>\u7684\u6000\u4e2d\uff0c\u4e00\u62db\u300c\u540c\u751f\u5171\u6b7b\u300d\uff0c\u624b\u4e2d\u81f4\u547d\u6b8b\u5f71\u65e0\u75d5\u7684\u6ce3\u8840\u5315\u72e0\u72e0\u523a\u5411\u81ea\u5df1\u7684\u5c0f\u8179\uff0c\u7adf\u7136\u662f\u540c\u5f52\u4e8e\u5c3d\u7684\u62db\u6570\uff01\u4f46\u662f\u88ab<span class=\"highlight\">\u4f60<\/span>\u673a\u7075\u5730\u8eb2\u5f00\u4e86\u3002","sk":"69","d":0,"cl":131,"cm":0},{"t":51,"s":1,"a":0,"Nl":22,"Nm":1697,"w":""},{"t":52,"s":1,"a":0,"Nl":14,"Nm":1697,"w":""},{"t":53,"s":1,"a":0,"Nl":6,"Nm":1697,"w":""},{"t":54,"s":1,"a":0,"Nl":0,"Nm":1697,"w":""},{"s":1,"a":0,"w":"<span class=\"highlight\">\u7389\u68116<\/span>\u53d7\u4e86\u76f8\u5f53\u91cd\u7684\u4f24\uff0c\u53ea\u6015\u4f1a\u6709\u751f\u547d\u5371\u9669\u3002","t":60},{"t":60,"s":1,"a":0,"Nl":0,"Nm":1697,"w":""},{"t":60,"f":"finish","w":"<span class=\"highlight\">\u7389\u68116<\/span>\u5df2\u6ca1\u6709\u4e86\u518d\u6218\u4e4b\u529b\u3002<br \/><span class=\"highlight\">\u4f60<\/span>\u603b\u5171\u9020\u6210\u5bf9\u65b9 <span style=\"color:red; font-weight:bold;\">100%<\/span> (2613 \u70b9) \u4f24\u5bb3\u3002<br \/><span class=\"highlight\">\u7389\u68116<\/span>\u603b\u5171\u9020\u6210\u5bf9\u65b9 <span style=\"color:red; font-weight:bold;\">76.46%<\/span> (2716 \u70b9) \u4f24\u5bb3\u3002<br \/><span class=\"highlight\">\u4f60<\/span>\u6280\u9ad8\u4e00\u7b79\uff0c\u83b7\u5f97\u4e86\u80dc\u5229\uff01<span class=\"highlight\">\u4f60<\/span>\u603b\u5171\u83b7\u5f97 <span style=\"color:red; font-weight:bold;\">677<\/span> \u70b9\u8363\u8a89\u3002<span class=\"highlight\">\u7389\u68116<\/span>\u635f\u5931\u4e86 <span style=\"color:red; font-weight:bold;\">790<\/span> \u70b9\u8363\u8a89\u3002<br \/><span class=\"highlight\">\u4f60<\/span>\u5728\u3010\u7981\u536b\u7edf\u9886\u7ade\u6280\u573a\u3011\u7684\u6392\u540d\u5c06\u63d0\u5347\u4e3a\u7b2c <span style=\"color:red; font-weight:bold;\">18<\/span> \u540d\uff01"}];
combatLive.combatLiveSpeed = 3;
combatLive.combatStartTime = 63;
combatLive.combatState = 1;
combatLive.isReplay = true;
var combatTypeInfo = {"id":"8","name":"\u6311\u6218","source_type":"player","target_type":"duel"};
combatLive.combatRoleSkills = [["\u5b9a\u8eab\u5f0f"],["\u65e0\u547d"]];
combatLive.init ( 160630093671, combatTypeInfo, combatEvents, 'combat_live_container', 'combat_time_counter' );
centerDiv ( 'dlg_view_combat', false );
load_modules ( 'role_info.php', 'role_base' );
</script></div>




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