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标题:
78KB+80FQ+82QZ打關樓@@
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作者:
遨俠
时间:
2010-6-4 04:27:01
标题:
78KB+80FQ+82QZ打關樓@@
<div class="dlg_title">副本戰鬥</div><p><table id="combat_live_box" cellpadding="5" align="center"><tbody><tr><td valign="top" align="center"><!-- 战斗人物信息 --><div style="text-align: left; margin: 7px 0pt 8px; width: 190px"><table class="nopadding" style="width: 100%"><tbody><tr><td height="24"><span id="combat_role_name_0_0" class="highlight"><a onclick="view_role ( 43104 )" href="javascript:void(0);">冇我</a> </span>Lv.<span class="highlight" name="text_role_level">82</span></td><td class="special" align="right"><span id="role_skill_0_0" title="<table
class='skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span class='highlight'>玄陰劍氣</span> Lv.7
</th></tr> <tr> <td
colspan='3'>劍之陰氣,傷人於無形,降低自身命中來提升攻擊力</td> </tr>
<tr> <td colspan='3'>發動幾率:<span
class='highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
class=highlight>60</span> 內息 </td> </tr>
<tr> <td colspan='3'>命中率 <span
class=highlight>-20%</span></td> </tr> <tr>
<td colspan='3'>攻擊力 <span
class=highlight>+130%</span></td>
</tr></table>">玄陰劍氣 Lv.7</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"131","name":"\u7384\u9670\u528d\u6c23","description":"\u528d\u4e4b\u9670\u6c23\uff0c\u50b7\u4eba\u65bc\u7121\u5f62\uff0c\u964d\u4f4e\u81ea\u8eab\u547d\u4e2d\u4f86\u63d0\u5347\u653b\u64ca\u529b","skill_class":"4","level":"6","type":"active","start_probability":{"7":100,"8":100},"target_type":{"object":"1"},"max_level":"5","cost_mana":{"7":60,"8":60},"cost_life":{"7":null,"8":null},"text_cost":{"7":"<span class=highlight>60<\/span> \u5167\u606f ","8":"<span class=highlight>60<\/span> \u5167\u606f "},"effects":{"7":{"58":"\u547d\u4e2d\u7387 <span class=highlight>-20%<\/span>","59":"\u653b\u64ca\u529b <span class=highlight>+130%<\/span>"}},"self_state":[],"object_state":[]}, {"131":{"level":7}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr></tbody></table><table class="nopadding" height="107" style="width: 100%"><tbody><tr><td style="width: 40px"><img class="thumb" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://upload.s2.50hero.mymaji.com/2010/04/14/ba6defc0a62daf37a96a6b7ef3aed76d7563ca26.jpg"
/></div><div><ul
class="part2"><li>命中:<span
class="highlight">+23%</span></li><li>躲
閃:<span
class="highlight">21%</span></li><li>暴擊:&
amp;
lt;span
class="highlight">13%</span></li><li>破擊:&
amp;
lt;span
class="highlight">9%</span></li></ul></div>" alt="" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" titlewidth="192" /></td><td>氣血:<span class="small_font" style="color: red; font-weight: bold"><span id="combat_role_life_0_0" value="5506">0</span> / 5506</span> <br />內息:<span class="small_font" style="color: rgb(0,137,219); font-weight: bold"><span id="combat_role_mana_0_0" value="6699">36</span> / 6699</span></td><td align="right"><br /> </td></tr><tr><td>攻擊:</td><td colspan="2"><span class="small_text" title="攻擊力決定了人物戰鬥時能造成的傷害">421 - 458</span></td></tr><tr><td>防禦:</td><td colspan="2"><span class="small_text" title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span class=highlight>22.9%</span>">1065</span></td></tr><tr><td>速度:</td><td colspan="2"><span class="small_text" title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span class=highlight>16</span> 秒出手一次">普通 </span></td></tr></tbody></table></div><!-- 战斗人物信息 --><div style="text-align: left; margin: 7px 0pt 8px; width: 190px"><table class="nopadding" style="width: 100%"><tbody><tr><td height="24"><span id="combat_role_name_0_1" class="highlight"><a onclick="view_role ( 16799 )" href="javascript:void(0);">幻虛</a> </span>Lv.<span class="highlight" name="text_role_level">80</span></td><td class="special" align="right"><span id="role_skill_0_1" title="<table
class='skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span class='highlight'>破風槍法</span> Lv.18
</th></tr> <tr> <td
colspan='3'>槍勢破風,連續出手兩次,可令對手防不勝防</td> </tr> <tr>
<td colspan='3'>發動幾率:<span
class='highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
class=highlight>89</span> 內息 </td> </tr>
<tr> <td colspan='3'>攻擊力 <span
class=highlight>+39</span></td> </tr> <tr>
<td colspan='3'>攻擊力 <span
class=highlight>-36%</span></td>
</tr></table>">破風槍法 Lv.18</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_1' );
var skillTitle = role_skill_make_detail ( {"id":"14","name":"\u7834\u98a8\u69cd\u6cd5","description":"\u69cd\u52e2\u7834\u98a8\uff0c\u9023\u7e8c\u51fa\u624b\u5169\u6b21\uff0c\u53ef\u4ee4\u5c0d\u624b\u9632\u4e0d\u52dd\u9632","skill_class":"2","level":"2","type":"active","start_probability":{"18":100,"19":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"18":89,"19":92},"cost_life":{"18":null,"19":null},"text_cost":{"18":"<span class=highlight>89<\/span> \u5167\u606f ","19":"<span class=highlight>92<\/span> \u5167\u606f "},"effects":{"18":{"19":"\u653b\u64ca\u529b <span class=highlight>+39<\/span>","59":"\u653b\u64ca\u529b <span class=highlight>-36%<\/span>"}},"self_state":[],"object_state":[]}, {"14":{"level":18}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr></tbody></table><table class="nopadding" height="107" style="width: 100%"><tbody><tr><td style="width: 40px"><img class="thumb" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://upload.s2.50hero.mymaji.com/2010/02/08/ea0031dec0e6a18b7655ed6e3286b1c4a4a94aad.jpg"
/></div><div><ul
class="part2"><li>命中:<span
class="highlight">+10%</span></li><li>躲
閃:<span
class="highlight">12%</span></li><li>暴擊:&
amp;
lt;span
class="highlight">53%</span></li><li>破擊:&
amp;
lt;span
class="highlight">4%</span></li></ul></div>" alt="" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" titlewidth="192" /></td><td>氣血:<span class="small_font" style="color: red; font-weight: bold"><span id="combat_role_life_0_1" value="7292">0</span> / 7292</span> <br />內息:<span class="small_font" style="color: rgb(0,137,219); font-weight: bold"><span id="combat_role_mana_0_1" value="2758">622</span> / 2758</span></td><td align="right"><br /> </td></tr><tr><td>攻擊:</td><td colspan="2"><span class="small_text" title="攻擊力決定了人物戰鬥時能造成的傷害">555 - 607</span></td></tr><tr><td>防禦:</td><td colspan="2"><span class="small_text" title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span class=highlight>39.13%</span>">1820</span></td></tr><tr><td>速度:</td><td colspan="2"><span class="small_text" title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span class=highlight>20</span> 秒出手一次">慢 </span></td></tr></tbody></table></div><!-- 战斗人物信息 --><div style="text-align: left; margin: 7px 0pt 8px; width: 190px"><table class="nopadding" style="width: 100%"><tbody><tr><td height="24"><span id="combat_role_name_0_2" class="highlight"><a onclick="view_role ( 16972 )" href="javascript:void(0);">閣下小心了</a> </span>Lv.<span class="highlight" name="text_role_level">78</span></td><td class="special" align="right"><span id="role_skill_0_2" title="<table
class='skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span class='highlight'>截脈</span> Lv.6
</th></tr> <tr> <td
colspan='3'>截斷敵人的脈絡,向敵人展開攻擊,命中後可吸取內息,同時降低自身遭受負面狀態的時間</td>
</tr> <tr> <td colspan='3'>發動幾率:<span
class='highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
class=highlight>120</span> 內息 </td> </tr>
<tr> <td colspan='3'>攻擊力 <span
class=highlight>+78%</span></td> </tr> <tr>
<td colspan='3'>吸取內息 <span
class=highlight>+12%</span></td> </tr> <tr>
<td colspan='3'>施展後進入<span
class='special'>【截脈】</span> (持續 1 回合)<div
class='skill_state_effects'> <div>負面狀態持續時間 <span
class=highlight>-60%</span></div></div>
</td> </tr></table>">截脈 Lv.6</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_2' );
var skillTitle = role_skill_make_detail ( {"id":"134","name":"\u622a\u8108","description":"\u622a\u65b7\u6575\u4eba\u7684\u8108\u7d61\uff0c\u5411\u6575\u4eba\u5c55\u958b\u653b\u64ca\uff0c\u547d\u4e2d\u5f8c\u53ef\u5438\u53d6\u5167\u606f\uff0c\u540c\u6642\u964d\u4f4e\u81ea\u8eab\u906d\u53d7\u8ca0\u9762\u72c0\u614b\u7684\u6642\u9593","skill_class":"5","level":"6","type":"active","start_probability":{"6":100,"7":100},"target_type":{"object":"1"},"max_level":"5","cost_mana":{"6":120,"7":130},"cost_life":{"6":null,"7":null},"text_cost":{"6":"<span class=highlight>120<\/span> \u5167\u606f ","7":"<span class=highlight>130<\/span> \u5167\u606f "},"effects":{"6":{"59":"\u653b\u64ca\u529b <span class=highlight>+78%<\/span>","62":"\u5438\u53d6\u5167\u606f <span class=highlight>+12%<\/span>"}},"self_state":{"6":{"101":{"name":"\u622a\u8108","effects":{"42":"\u8ca0\u9762\u72c0\u614b\u6301\u7e8c\u6642\u9593 <span class=highlight>-60%<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"134":{"level":6}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr></tbody></table><table class="nopadding" height="107" style="width: 100%"><tbody><tr><td style="width: 40px"><img class="thumb" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://upload.s2.50hero.mymaji.com/2010/02/08/1fb5d9fac410f30ac5aaee6df0f4521127cfe53a.jpg"
/></div><div><ul
class="part2"><li>命中:<span
class="highlight">+10%</span></li><li>躲
閃:<span
class="highlight">43%</span></li><li>暴擊:&
amp;
lt;span
class="highlight">14%</span></li><li>破擊:&
amp;
lt;span
class="highlight">15%</span></li></ul></div>" alt="" src="http://static.hero.9wee.com/styles/default/avatar-thumb-2.gif" titlewidth="192" /></td><td>氣血:<span class="small_font" style="color: red; font-weight: bold"><span id="combat_role_life_0_2" value="4357">1815</span> / 4357</span> <br />內息:<span class="small_font" style="color: rgb(0,137,219); font-weight: bold"><span id="combat_role_mana_0_2" value="2411">31</span> / 2411</span></td><td align="right"><br /> </td></tr><tr><td>攻擊:</td><td colspan="2"><span class="small_text" title="攻擊力決定了人物戰鬥時能造成的傷害">333 - 367</span></td></tr><tr><td>防禦:</td><td colspan="2"><span class="small_text" title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span class=highlight>14.64%</span>">681</span></td></tr><tr><td>速度:</td><td colspan="2"><span class="small_text" title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span class=highlight>12</span> 秒出手一次">快 </span></td></tr></tbody></table></div></td><td valign="top"><div class="combat_content"><span style="float: right"><span class="highlight"><span id="combat_time_counter">1725</span>/1800</span> | <a onclick="combatLive.finish ();
combatLive.init (); this.blur ();" href="javascript:void(0);">重播</a> </span><span class="important"><span class="highlight">關樓第五層</span> </span><div id="combat_live_container"><span><br /><span class="date">第 1698 秒</span><br /><span class="side_0"><span class="highlight">閣下小心了</span>忽然化身為二,分出左右兩個身影高速滑向<span class="highlight">昌文君</span>,手中流霜月魄刃幻化不定,直刺<span class="highlight">昌文君</span>的咽喉。結果只是輕輕地劃破<span class="highlight">昌文君</span>的皮肉。造成 <span style="font-size: 18px"><span style="color: red; font-weight: bold">402</span></span>(暴擊) 傷害。<span class="highlight">閣下小心了</span>吸收了 <span style="color: rgb(0,153,102); font-weight: bold">76</span> 氣血。</span><br /><br /><span class="date">第 1702 秒</span><br /><span class="side_1"><span class="highlight">昌文君</span>身形拔起,力貫槍身,手中七天蟠龍槍舞出一道長虹直取<span class="highlight">閣下小心了</span>的小腹。卻見<span class="highlight">閣下小心了</span>足不點地,往旁躍開數尺,躲了開去。</span><br /><br /><span class="date">第 1710 秒</span><br /><span class="side_0"><span class="highlight">閣下小心了</span>踏前數步,將手中流霜月魄刃虛點數次,避虛就實,右手直刺<span class="highlight">昌文君</span>的胸口。但是被<span class="highlight">昌文君</span>及時避開。</span><br /><br /><span class="date">第 1722 秒</span><br /><span class="side_0"><span class="highlight">閣下小心了</span>左腳又在<span class="highlight">昌文君</span>小腿上一掃,想將<span class="highlight">昌文君</span>拌倒,跟著流霜月魄刃一抖,已指住<span class="highlight">昌文君</span>咽喉。結果只是輕輕地劃破<span class="highlight">昌文君</span>的皮肉。造成 <span style="color: red; font-weight: bold">282</span> 傷害。<span class="highlight">閣下小心了</span>吸收了 <span style="color: rgb(0,153,102); font-weight: bold">53</span> 氣血。</span><br /><br /><span class="side_1"><span class="highlight">昌文君</span>受了相當重的傷,只怕會有生命危險。</span><br /><br /><span class="side_0"><span class="highlight">昌平君, 昌文君</span>已沒有了再戰之力。<br /><span class="highlight">冇我, 你, 閣下小心了</span>總共造成對方 <span style="color: red; font-weight: bold">100%</span> (129999 點) 傷害。<br /><span class="highlight">昌平君, 昌文君</span>總共造成對方 <span style="color: red; font-weight: bold">89.42%</span> (15340 點) 傷害。<br /><span class="highlight">冇我, 你, 閣下小心了</span>技高一籌,獲得了勝利!<span class="highlight">冇我</span>獲得了<span class="special">逸隱靴, 逸隱護腕</span>。<span class="highlight">你</span>獲得了<span class="special">大過卦石, 不周山的落巖</span>。<span class="highlight">閣下小心了</span>獲得了<span class="special">不周山的落巖, 碎星天機石</span>。<span class="highlight">冇我</span>提升了 <span style="color: rgb(0,153,102); font-weight: bold">4330</span> 點經驗值。<span class="highlight">你</span>提升了 <span style="color: rgb(0,153,102); font-weight: bold">4330</span> 點經驗值。<span class="highlight">閣下小心了</span>提升了 <span style="color: rgb(0,153,102); font-weight: bold">4330</span> 點經驗值。<br />並肩作戰!<span class="highlight">冇我,幻虛,閣下小心了</span>與好友變得更默契了。</span></span></div></div></td><td valign="top" align="center"><!-- 战斗人物信息 --><div style="text-align: left; margin: 7px 0pt 8px; width: 190px"><table class="nopadding" style="width: 100%"><tbody><tr><td height="24"><span id="combat_role_name_1_0" class="highlight">昌平君 </span>Lv.<span class="highlight" name="text_role_level">75</span></td><td class="special" align="right"><span id="role_skill_1_0" title="<table
class='skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span class='highlight'>無命</span> Lv.8
</th></tr> <tr> <td
colspan='3'>放棄自我,與對手同歸於盡的招式,消耗自身的氣血直接刺殺對手</td> </tr>
<tr> <td colspan='3'>發動幾率:<span
class='highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:自身氣血的 1%
</td> </tr> <tr> <td colspan='3'>攻擊力 <span
class=highlight>+100%</span></td> </tr>
<tr> <td colspan='3'>命中率 <span
class=highlight>+10%</span></td> </tr> <tr>
<td colspan='3'>施展後進入<span
class='special'>【追影】</span> (持續 1 回合)<div
class='skill_state_effects'> <div>攻擊速度 <span
class=highlight>+20</span></div></div>
</td> </tr></table>">無命 Lv.8</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_0' );
var skillTitle = role_skill_make_detail ( {"id":"112","name":"\u7121\u547d","description":"\u653e\u68c4\u81ea\u6211\uff0c\u8207\u5c0d\u624b\u540c\u6b78\u65bc\u76e1\u7684\u62db\u5f0f\uff0c\u6d88\u8017\u81ea\u8eab\u7684\u6c23\u8840\u76f4\u63a5\u523a\u6bba\u5c0d\u624b","skill_class":"0","level":"0","type":"active","start_probability":{"8":100,"9":100},"target_type":{"object":"1\r\n"},"max_level":"10","cost_mana":{"8":null,"9":null},"cost_life":{"8":0,"9":0},"text_cost":{"8":"\u81ea\u8eab\u6c23\u8840\u7684 1%\r\n","9":"\u81ea\u8eab\u6c23\u8840\u7684 1%\r\n"},"effects":{"8":{"59":"\u653b\u64ca\u529b <span class=highlight>+100%<\/span>","35":"\u547d\u4e2d\u7387 <span class=highlight>+10%<\/span>"},"9":{"59":"\u653b\u64ca\u529b <span class=highlight>+100%<\/span>","35":"\u547d\u4e2d\u7387 <span class=highlight>+10%<\/span>"}},"self_state":{"8":{"28":{"name":"\u8ffd\u5f71","effects":{"8":"\u653b\u64ca\u901f\u5ea6 <span class=highlight>+20<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}},"9":{"28":{"name":"\u8ffd\u5f71","effects":{"8":"\u653b\u64ca\u901f\u5ea6 <span class=highlight>+21<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"112":{"level":"8"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr></tbody></table><table class="nopadding" height="107" style="width: 100%"><tbody><tr><td style="width: 40px"><img class="thumb" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://static.hero.9wee.com/monsters/mon0072.jpg"
/></div><div><ul
class="part2"><li>命中:<span
class="highlight">+5%</span></li><li>躲閃:&
amp;
lt;span
class="highlight">20%</span></li><li>暴擊:&
amp;
lt;span
class="highlight">60%</span></li><li>破擊:&
amp;
lt;span
class="highlight">0%</span></li></ul></div>" alt="" src="http://static.hero.9wee.com/monsters/thumb/mon0072.jpg" titlewidth="192" /></td><td>氣血:<span class="small_font" style="color: red; font-weight: bold"><span id="combat_role_life_1_0" value="99999">0</span> / 99999</span> <br />內息:<span class="small_font" style="color: rgb(0,137,219); font-weight: bold"><span id="combat_role_mana_1_0" value="0">0</span> / 0</span></td><td align="right"><br /> </td></tr><tr><td>攻擊:</td><td colspan="2"><span class="small_text" title="攻擊力決定了人物戰鬥時能造成的傷害">160 - 180</span></td></tr><tr><td>防禦:</td><td colspan="2"><span class="small_text" title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span class=highlight>53.75%</span>">2500</span></td></tr><tr><td>速度:</td><td colspan="2"><span class="small_text" title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span class=highlight>12</span> 秒出手一次">快 </span></td></tr></tbody></table></div><!-- 战斗人物信息 --><div style="text-align: left; margin: 7px 0pt 8px; width: 190px"><table class="nopadding" style="width: 100%"><tbody><tr><td height="24"><span id="combat_role_name_1_1" class="highlight">昌文君 </span>Lv.<span class="highlight" name="text_role_level">75</span></td><td class="special" align="right"><span id="role_skill_1_1" title="<table
class='skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span class='highlight'>龍卷槍法</span> Lv.10
</th></tr> <tr> <td
colspan='3'>槍如龍卷,攻擊後可使對手的攻擊降低</td> </tr> <tr>
<td colspan='3'>發動幾率:<span
class='highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
class=highlight>165</span> 內息 </td> </tr>
<tr> <td colspan='3'>攻擊力 <span
class=highlight>+50%</span></td> </tr> <tr>
<td colspan='3'>無視對手內息防禦</td> </tr>
<tr><td colspan='3'>技能命中後造成對方<span
class='special'>【卸武】</span> (持續 1 回合)<div
class='skill_state_effects'> <div>攻擊力 <span
class=highlight>-26%</span></div></div>
</td> </tr></table>">龍卷槍法 Lv.10</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_1' );
var skillTitle = role_skill_make_detail ( {"id":"113","name":"\u9f8d\u5377\u69cd\u6cd5","description":"\u69cd\u5982\u9f8d\u5377\uff0c\u653b\u64ca\u5f8c\u53ef\u4f7f\u5c0d\u624b\u7684\u653b\u64ca\u964d\u4f4e","skill_class":"0","level":"0","type":"active","start_probability":{"10":100,"11":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"10":165,"11":173},"cost_life":{"10":null,"11":null},"text_cost":{"10":"<span class=highlight>165<\/span> \u5167\u606f ","11":"<span class=highlight>173<\/span> \u5167\u606f "},"effects":{"10":{"59":"\u653b\u64ca\u529b <span class=highlight>+50%<\/span>","48":"\u7121\u8996\u5c0d\u624b\u5167\u606f\u9632\u79a6"}},"self_state":[],"object_state":{"10":{"70":{"name":"\u5378\u6b66","effects":{"18":"\u653b\u64ca\u529b <span class=highlight>-26%<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","hide_detail":"0"}}}}, {"113":{"level":"10"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr></tbody></table><table class="nopadding" height="107" style="width: 100%"><tbody><tr><td style="width: 40px"><img class="thumb" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://static.hero.9wee.com/monsters/mon0049.jpg"
/></div><div><ul
class="part2"><li>命中:<span
class="highlight">+5%</span></li><li>躲閃:&
amp;
lt;span
class="highlight">20%</span></li><li>暴擊:&
amp;
lt;span
class="highlight">0%</span></li><li>破擊:&
amp;
lt;span
class="highlight">0%</span></li></ul></div>" alt="" src="http://static.hero.9wee.com/monsters/thumb/mon0049.jpg" titlewidth="192" /></td><td>氣血:<span class="small_font" style="color: red; font-weight: bold"><span id="combat_role_life_1_1" value="30000">0</span> / 30000</span> <br />內息:<span class="small_font" style="color: rgb(0,137,219); font-weight: bold"><span id="combat_role_mana_1_1" value="2000">0</span> / 2000</span></td><td align="right"><br /> </td></tr><tr><td>攻擊:</td><td colspan="2"><span class="small_text" title="攻擊力決定了人物戰鬥時能造成的傷害">360 - 400</span></td></tr><tr><td>防禦:</td><td colspan="2"><span class="small_text" title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span class=highlight>21.5%</span>">1000</span></td></tr><tr><td>速度:</td><td colspan="2"><span class="small_text" title="" titlecontent="速度決定了在戰鬥中可出手的次數<br />當前速度:每 <span
class=highlight>20</span> 秒出手一次">慢 </span></td></tr></tbody></table></div></td></tr></tbody></table></p><p>因為FQ用亢龍會超過1800秒而且會沒藍= =<br /> </p><p>所以改用破風~<img alt="" src="http://pic.9wee.com/images/data/groupavatar/wph/wph14.gif" /><br /> </p>
作者:
遨俠
时间:
2010-6-4 04:30:43
<div "dlg_title">副本戰鬥</div> <table cellpadding="5" align="center" id="combat_live_box"><tbody><tr><td valign="top" align="center"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" "nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_0" "highlight"> <a "view_role ( 16972 )" href="javascript:void(0);">閣下小 心了</a> </span> Lv.<span name="text_role_level" "highlight">78</span></td> <td align="right" "special"><span title="<table
'skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span 'highlight'>定身式</span> Lv.23
</th></tr> <tr> <td
colspan='3'>攻擊後附帶閃避降低效果</td> </tr> <tr> <td
colspan='3'>發動幾率:<span
'highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
highlight>138</span> 內息 </td> </tr>
<tr> <td colspan='3'>攻擊力 <span
highlight>+142</span></td> </tr> <tr>
<td colspan='3'>命中率 <span
highlight>+23%</span></td> </tr>
<tr><td colspan='3'>技能命中後造成對方<span
'special'>【定身】</span> (持續 3 回合)<div
'skill_state_effects'> <div>躲閃率 <span
highlight>-35%</span></div></div>
</td> </tr></table>" id="role_skill_0_0">定身式 Lv.23</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"50","name":"\u5b9a\u8eab\u5f0f","description":"\u653b\u64ca\u5f8c\u9644\u5e36\u9583\u907f\u964d\u4f4e\u6548\u679c","skill_class":"5","level":"3","type":"active","start_probability":{"23":100,"24":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"23":138,"24":142},"cost_life":{"23":null,"24":null},"text_cost":{"23":"<span highlight>138<\/span> \u5167\u606f ","24":"<span highlight>142<\/span> \u5167\u606f "},"effects":{"23":{"19":"\u653b\u64ca\u529b <span highlight>+142<\/span>","58":"\u547d\u4e2d\u7387 <span highlight>+23%<\/span>"}},"self_state":[],"object_state":{"23":{"63":{"name":"\u5b9a\u8eab","effects":{"46":"\u8eb2\u9583\u7387 <span highlight>-35%<\/span>"},"expire_time":3,"state_probability":null,"expire_type":"1","hide_detail":"0"}}}}, {"50":{"level":23}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" "nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://upload.s2.50hero.mymaji.com/2010/02/08/1fb5d9fac410f30ac5aaee6df0f4521127cfe53a.jpg"
/></div><div><ul
"part2"><li>命中:<span
"highlight">+10%</span></li><li>躲
閃:<span
"highlight">43%</span></li><li>暴擊:&
lt;span
"highlight">14%</span></li><li>破擊:&
lt;span
"highlight">15%</span></li></ul></div>" "thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-2.gif" alt="" /></td> <td>氣血:<span style="color: red; font-weight: bold;" "small_font"><span value="4357" id="combat_role_life_0_0">0</span> / 4357</span> <br /> 內息:<span style="color: rgb(0, 137, 219); font-weight: bold;" "small_font"><span value="2411" id="combat_role_mana_0_0">0</span> / 2411</span></td> <td align="right"> </td> </tr> <tr> <td>攻擊:</td> <td colspan="2"><span title="攻擊力決定了人物戰鬥時能造成的傷害" "small_text">333 - 367</span></td> </tr> <tr> <td>防禦:</td> <td colspan="2"><span title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span highlight>14.64%</span>" "small_text">681</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span highlight>12</span> 秒出手一次" "small_text">快 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" "nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_1" "highlight"> <a "view_role ( 43104 )" href="javascript:void(0);">冇我</a> </span> Lv.<span name="text_role_level" "highlight">82</span></td> <td align="right" "special"><span title="<table
'skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span 'highlight'>無我劍氣</span> Lv.12
</th></tr> <tr> <td
colspan='3'>以一道無我劍氣隔空傷敵,對單個敵人造成致命傷害</td> </tr>
<tr> <td colspan='3'>發動幾率:<span
'highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
highlight>973</span> 內息 </td> </tr>
<tr> <td colspan='3'>攻擊力 <span
highlight>+156%</span></td>
</tr></table>" id="role_skill_0_1">無我劍氣 Lv.12</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_1' );
var skillTitle = role_skill_make_detail ( {"id":"45","name":"\u7121\u6211\u528d\u6c23","description":"\u4ee5\u4e00\u9053\u7121\u6211\u528d\u6c23\u9694\u7a7a\u50b7\u6575\uff0c\u5c0d\u55ae\u500b\u6575\u4eba\u9020\u6210\u81f4\u547d\u50b7\u5bb3","skill_class":"4","level":"5","type":"active","start_probability":{"12":100,"13":100},"target_type":{"object":"1"},"max_level":"8","cost_mana":{"12":973,"13":1029},"cost_life":{"12":null,"13":null},"text_cost":{"12":"<span highlight>973<\/span> \u5167\u606f ","13":"<span highlight>1029<\/span> \u5167\u606f "},"effects":{"12":{"59":"\u653b\u64ca\u529b <span highlight>+156%<\/span>"}},"self_state":[],"object_state":[]}, {"45":{"level":12}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" "nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://upload.s2.50hero.mymaji.com/2010/04/14/ba6defc0a62daf37a96a6b7ef3aed76d7563ca26.jpg"
/></div><div><ul
"part2"><li>命中:<span
"highlight">+23%</span></li><li>躲
閃:<span
"highlight">21%</span></li><li>暴擊:&
lt;span
"highlight">13%</span></li><li>破擊:&
lt;span
"highlight">9%</span></li></ul></div>" "thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" alt="" /></td> <td>氣血:<span style="color: red; font-weight: bold;" "small_font"><span value="5421" id="combat_role_life_0_1">0</span> / 5421</span> <br /> 內息:<span style="color: rgb(0, 137, 219); font-weight: bold;" "small_font"><span value="6596" id="combat_role_mana_0_1">2077</span> / 6596</span></td> <td align="right"> </td> </tr> <tr> <td>攻擊:</td> <td colspan="2"><span title="攻擊力決定了人物戰鬥時能造成的傷害" "small_text">421 - 458</span></td> </tr> <tr> <td>防禦:</td> <td colspan="2"><span title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span highlight>22.9%</span>" "small_text">1065</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span highlight>16</span> 秒出手一次" "small_text">普通 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" "nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_2" "highlight"> <a "view_role ( 16799 )" href="javascript:void(0);">幻虛</a> </span> Lv.<span name="text_role_level" "highlight">80</span></td> <td align="right" "special"><span title="<table
'skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span 'highlight'>回馬槍</span> Lv.11
</th></tr> <tr> <td
colspan='3'>終極槍法,隱忍一個回合以達到誘敵效果,再給予致命一擊</td> </tr>
<tr> <td colspan='3'>發動幾率:<span
'highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
highlight>359</span> 內息 </td> </tr>
<tr> <td colspan='3'>施展後進入<span
'special'>【回馬槍】</span> (持續 1 回合)<div
'skill_state_effects'> <div>攻擊力 <span
highlight>+282%</span></div> <div>防禦力
<span highlight>-945</span></div></div>
</td> </tr></table>" id="role_skill_0_2">回馬槍 Lv.11</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_2' );
var skillTitle = role_skill_make_detail ( {"id":"22","name":"\u56de\u99ac\u69cd","description":"\u7d42\u6975\u69cd\u6cd5\uff0c\u96b1\u5fcd\u4e00\u500b\u56de\u5408\u4ee5\u9054\u5230\u8a98\u6575\u6548\u679c\uff0c\u518d\u7d66\u4e88\u81f4\u547d\u4e00\u64ca","skill_class":"2","level":"5","type":"active","start_probability":{"11":100,"12":100},"target_type":{"object":"1"},"max_level":"8","cost_mana":{"11":359,"12":377},"cost_life":{"11":null,"12":null},"text_cost":{"11":"<span highlight>359<\/span> \u5167\u606f ","12":"<span highlight>377<\/span> \u5167\u606f "},"effects":{"11":[]},"self_state":{"11":{"35":{"name":"\u56de\u99ac\u69cd","effects":{"59":"\u653b\u64ca\u529b <span highlight>+282%<\/span>","52":"\u9632\u79a6\u529b <span highlight>-945<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"22":{"level":11}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" "nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://upload.s2.50hero.mymaji.com/2010/02/08/ea0031dec0e6a18b7655ed6e3286b1c4a4a94aad.jpg"
/></div><div><ul
"part2"><li>命中:<span
"highlight">+10%</span></li><li>躲
閃:<span
"highlight">12%</span></li><li>暴擊:&
lt;span
"highlight">25%</span></li><li>破擊:&
lt;span
"highlight">4%</span></li></ul></div>" "thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" alt="" /></td> <td>氣血:<span style="color: red; font-weight: bold;" "small_font"><span value="7292" id="combat_role_life_0_2">3010</span> / 7292</span> <br /> 內息:<span style="color: rgb(0, 137, 219); font-weight: bold;" "small_font"><span value="2758" id="combat_role_mana_0_2">1189</span> / 2758</span></td> <td align="right"> </td> </tr> <tr> <td>攻擊:</td> <td colspan="2"><span title="攻擊力決定了人物戰鬥時能造成的傷害" "small_text">483 - 527</span></td> </tr> <tr> <td>防禦:</td> <td colspan="2"><span title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span highlight>39.13%</span>" "small_text">1820</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span highlight>20</span> 秒出手一次" "small_text">慢 </span></td> </tr> </tbody></table></div></td> <td valign="top"><div "combat_content"><span style="float: right;"> <span "highlight"><span id="combat_time_counter">354</span>/1800</span> | <a "combatLive.finish ();
combatLive.init (); this.blur ();" href="javascript:void(0);">重播</a> </span> <span "important"> <span "highlight">關樓第十層</span> </span> <div id="combat_live_container"><span><br /><span "side_1"><span "skill">技能</span><span "highlight">管中邪</span>使 出「甜言蜜語」,龍泉劍抖起五朵潔白的劍花,有急有緩,分別刺向<span "highlight">你</span>的全身大穴。結果只是 輕輕地刺破<span "highlight">你</span>的皮肉。造成 <span style="color: red; font-weight: bold;">318</span> 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">31</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">56</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶哼一聲,受到 <span style="color: red; font-weight: bold;">81</span> 傷害。</span><br /><br /><span "date">第 288 秒</span><br /><span "side_1"><span "skill">技能</span><span "highlight">管中邪</span>一招「分花拂柳」,龍泉劍似左實右,似右實左,虛實莫辯,點向<span "highlight">你</span>的喉頭。結果只是輕輕地刺破<span "highlight">你</span>的 皮肉。造成 <span style="color: red; font-weight: bold;">297</span> 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">29</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">89</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶哼 一聲,受到 <span style="color: red; font-weight: bold;">76</span> 傷害。</span><br /><br /><span "side_1"><span "skill">技能</span><span "highlight">管中邪</span>一 招「分花拂柳」,龍泉劍似左實右,似右實左,虛實莫辯,點向<span "highlight">你</span>的喉頭。在<span "highlight">你</span>身上刺出一個創口。造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">461</span></span>(破擊) 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">46</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">70</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶哼 一聲,受到 <span style="color: red; font-weight: bold;">117</span> 傷害。</span><br /><br /><span "date">第 292 秒</span><br /><span "side_0"><span "skill">技 能</span><span "highlight">你</span>手背低垂,倒提完美鉛華石,面現驚駭之意,仿佛已力不從心。</span><br /><br /><span "date">第 304 秒</span><br /><span "side_1"><span "skill">技 能</span><span "highlight">管中邪</span>一招「分花拂柳」,龍泉劍似左實右,似右實左,虛實莫辯,點向<span "highlight">你</span>的喉頭。在<span "highlight">你</span>身上刺出一個創 口。造成 <span style="color: red; font-weight: bold;">424</span> 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">42</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">127</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶 哼一聲,受到 <span style="color: red; font-weight: bold;">107</span> 傷害。</span><br /><br /><span "side_1"><span "skill">技能</span><span "highlight">管中邪</span>一 招「分花拂柳」,龍泉劍似左實右,似右實左,虛實莫辯,點向<span "highlight">你</span>的喉頭。在<span "highlight">你</span>身上刺出一個創口。造成 <span style="color: red; font-weight: bold;">440</span> 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">44</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">32</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶哼一聲,受到 <span style="color: red; font-weight: bold;">111</span> 傷害。</span><br /><br /><span "date">第 312 秒</span><br /><span "side_0"><span "highlight">你</span>手握完 美鉛華石,身形一轉,完美鉛華石猶如一條靈蛇竄越而出,徑直撲向<span "highlight">管中邪</span>。完美鉛華石重重 得擊中<span "highlight">管中邪</span>的胸口,打得<span "highlight">管中邪</span>倒 退數步,「哇」地吐出一大口鮮血!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">2285</span></span>(暴擊) 傷害。<span "highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">137</span> 氣血。</span><br /><br /><span "date">第 320 秒</span><br /><span "side_1"><span "skill">技能</span><span "highlight">管中邪</span>使出「甜言蜜語」,龍泉劍抖起五朵潔白的劍花,有急有緩,分別刺向<span "highlight">你</span>的全身大穴。在<span "highlight">你</span>身上刺出一個創 口。造成 <span style="color: red; font-weight: bold;">422</span> 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">42</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">126</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶 哼一聲,受到 <span style="color: red; font-weight: bold;">107</span> 傷害。</span><br /><br /><span "side_1"><span "skill">技能</span><span "highlight">管中邪</span>一 招「分花拂柳」,龍泉劍似左實右,似右實左,虛實莫辯,點向<span "highlight">你</span>的喉頭。在<span "highlight">你</span>身上刺出一個創口。造成 <span style="color: red; font-weight: bold;">460</span> 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">46</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">33</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶哼一聲,受到 <span style="color: red; font-weight: bold;">117</span> 傷害。</span><br /><br /><span "date">第 332 秒</span><br /><span "side_0"><span "skill">技能</span><span "highlight">你</span>忽現疲態,轉身回頭欲逃,仿佛已沒有再戰之力。</span><br /><br /><span "date">第 336 秒</span><br /><span "side_1"><span "skill">技 能</span><span "highlight">管中邪</span>使出「甜言蜜語」,龍泉劍抖起五朵潔白的劍花,有急有緩,分別刺 向<span "highlight">你</span>的全身大穴。在<span "highlight">你</span>身 上刺出一個創口。造成 <span style="color: red; font-weight: bold;">397</span> 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">39</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">119</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶 哼一聲,受到 <span style="color: red; font-weight: bold;">101</span> 傷害。</span><br /><br /><span "side_1"><span "skill">技能</span><span "highlight">管中邪</span>使 出「甜言蜜語」,龍泉劍抖起五朵潔白的劍花,有急有緩,分別刺向<span "highlight">你</span>的全身大穴。在<span "highlight">你</span>身上刺出一個創口。造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">504</span></span>(破擊) 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">50</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">40</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶哼 一聲,受到 <span style="color: red; font-weight: bold;">128</span> 傷害。</span><br /><br /><span "date">第 352 秒</span><br /><span "side_1"><span "skill">技 能</span><span "highlight">管中邪</span>使出「甜言蜜語」,龍泉劍抖起五朵潔白的劍花,有急有緩,分別刺 向<span "highlight">你</span>的全身大穴。在<span "highlight">你</span>身 上刺出一個創口。造成 <span style="color: red; font-weight: bold;">404</span> 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">40</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">121</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶 哼一聲,受到 <span style="color: red; font-weight: bold;">103</span> 傷害。</span><br /><br /><span "side_1"><span "skill">技能</span><span "highlight">管中邪</span>一 招「分花拂柳」,龍泉劍似左實右,似右實左,虛實莫辯,點向<span "highlight">你</span>的喉頭。在<span "highlight">你</span>身上刺出一個創口。造成 <span style="color: red; font-weight: bold;">378</span> 傷害。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">37</span> 氣血。<span "highlight">管中邪</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">38</span> 內息。<span "highlight">管中邪</span>自身受到<span "highlight">你</span>的內息反震,悶哼一聲,受到 <span style="color: red; font-weight: bold;">95</span> 傷害。</span><br /><br /><span "side_0"><span "highlight">你</span>雙手持槍如櫓,對準<span "highlight">管中邪</span>猛地 一攪,如同平地刮起一陣旋風。「噗」地一聲刺入了<span "highlight">管中邪</span>身體寸許!造成 <span style="color: red; font-weight: bold;">1449</span> 傷害。<span "highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">86</span> 氣血。</span><br /><br /><span "side_1"><span "highlight">管中邪</span>受傷過重,已經有如風中殘燭,隨時都可能斷氣。</span><br /><br /><span "side_0"><span "highlight">管中邪</span>已沒有了再戰之力。<br /><span "highlight">閣下小心了, 冇我, 你</span>總共造成對方 <span style="color: red; font-weight: bold;">100%</span> (12000 點) 傷害。<br /><span "highlight">管 中邪</span>總共造成對方 <span style="color: red; font-weight: bold;">82.37%</span> (14060 點) 傷害。<br /><span "highlight">閣下小心了, 冇我, 你</span>技高一籌,獲得了勝利!<span "highlight">閣下小心了</span>獲得了<span "special">穿越之燈心絨, 龍卷槍法第12重</span>。<span "highlight">冇我</span>獲得了<span "special">神女裳, 地甲天機石</span>。<span "highlight">你</span>獲得了<span "special">穿越之小羊絨, 穿越之小羊絨</span>。<span "highlight">閣下小心了</span>提升了 <span style="color: rgb(0, 153, 102); font-weight: bold;">4463</span> 點經驗值。<span "highlight">冇我</span>提 升了 <span style="color: rgb(0, 153, 102); font-weight: bold;">4463</span> 點經驗值。<span "highlight">你</span>提升了 <span style="color: rgb(0, 153, 102); font-weight: bold;">4463</span> 點經驗值。<br />並肩作戰!<span "highlight">閣下小心了,冇我,幻虛</span>與好友變得更默契了。</span></span></div></div></td> <td valign="top" align="center"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left;"><div "role_visual"><div "role_visual_img"><img style="width: 172px; height: 172px;" src="http://static.hero.9wee.com/monsters/mon0071.jpg" alt="" /></div> <div "role_name_bar"><span style="float: right;"> Lv.<span name="text_role_level" "highlight">80</span> </span> <span id="combat_role_name_1_0" "highlight"> 管中邪 </span></div></div><!-- role_visual --> <table style="margin-top: 8px;" "noborder"> <tbody><tr> <td nowrap="nowrap">技能:</td> <td "special"><span title="<table
'skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span 'highlight'>中邪劍法</span> Lv.13
</th></tr> <tr> <td
colspan='3'>管中邪的成名劍法,使用後可連續發動兩次強力攻擊</td> </tr>
<tr> <td colspan='3'>發動幾率:<span
'highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
highlight>159</span> 內息 </td>
</tr></table>" id="role_skill_1_0">中邪劍法 Lv.13</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_0' );
var skillTitle = role_skill_make_detail ( {"id":"118","name":"\u4e2d\u90aa\u528d\u6cd5","description":"\u7ba1\u4e2d\u90aa\u7684\u6210\u540d\u528d\u6cd5\uff0c\u4f7f\u7528\u5f8c\u53ef\u9023\u7e8c\u767c\u52d5\u5169\u6b21\u5f37\u529b\u653b\u64ca","skill_class":"0","level":"0","type":"active","start_probability":{"13":100,"14":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"13":159,"14":166},"cost_life":{"13":null,"14":null},"text_cost":{"13":"<span highlight>159<\/span> \u5167\u606f ","14":"<span highlight>166<\/span> \u5167\u606f "},"effects":{"13":[]},"self_state":[],"object_state":[]}, {"118":{"level":"13"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> <tr> <td>氣血:</td> <td><span style="color: red;" "small_text"><span value="12000" id="combat_role_life_1_0">0</span> / 12000</span></td> </tr> <tr> <td>內息:</td> <td><span style="color: rgb(0, 137, 219);" "small_text"><span value="8000" id="combat_role_mana_1_0">8000</span> / 8000</span></td> </tr> <tr> <td height="60" nowrap="nowrap" colspan="2"><ul "part2"><li><div title="" "attr_hr_lite" titlecontent="命中率:额外 <span
highlight>+17%</span> 的几率命中对手">命中 <span "highlight small_font">+17%</span></div></li><li><div title="躲閃率:<span
highlight>66%</span> 的幾率閃避對手的攻擊" "attr_dr_lite">躲閃 <span "highlight small_font">66%</span></div></li><li><div title="" "attr_ds_lite" titlecontent="暴擊率:<span
highlight>0%</span> 的幾率給對手造成 1.5 倍傷害">暴擊 <span "highlight small_font">0%</span></div></li><li><div title="破击率:<span
highlight>23%</span> 的几率无视对手防御" "attr_id_lite">破擊 <span "highlight
small_font">23%</span></div></li></ul></td> </tr> <tr> <td>攻擊:</td> <td><span title="" "small_text" titlecontent="攻擊力決定了人物戰鬥時能造成的傷害">450 - 560</span></td> </tr> <tr> <td>防禦:</td> <td><span title="" "small_text" titlecontent="防禦力決定了人物戰鬥時可減免的傷害<br />當前傷害減免:<span
highlight>21.5%</span>">1000</span></td> </tr> <tr> <td>速度:</td> <td><span title="" "small_text" titlecontent="速度決定了在戰鬥中可出手的次數<br />當前速度:每 <span
highlight>16</span> 秒出手一次">普 通 </span></td></tr></tbody></table></div></td></tr></tbody></table><p>KB放第一是因為讓定身的效果延續給QZ用<img src="http://pic.9wee.com/images/data/groupavatar/wph/wph8.gif" alt="" /></p><p>最後會過完全是因為FQ人品爆發= =</p><p>回馬真乃神技<img src="http://pic.9wee.com/images/data/groupavatar/wph/wph22.gif" alt="" /></p>
作者:
遨俠
时间:
2010-6-4 04:33:58
<div "dlg_title">副本戰鬥</div> <table cellpadding="5" align="center" id="combat_live_box"><tbody><tr><td valign="top" align="center"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" "nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_0" "highlight"> <a "view_role ( 43104 )" href="javascript:void(0);">冇我</a> </span> Lv.<span name="text_role_level" "highlight">82</span></td> <td align="right" "special"><span title="<table
'skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span 'highlight'>寒冰劍法</span> Lv.18
</th></tr> <tr> <td
colspan='3'>以一道寒冰劍氣隔空傷敵,同時帶有減速效果</td> </tr> <tr>
<td colspan='3'>發動幾率:<span
'highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:無</td> </tr>
<tr> <td colspan='3'>攻擊力 <span
highlight>+151</span></td> </tr>
<tr><td colspan='3'>技能命中後造成對方<span
'special'>【減速】</span> (持續 15 秒)<div
'skill_state_effects'> <div>攻擊速度 <span
highlight>-20</span></div></div>
</td> </tr></table>" id="role_skill_0_0">寒冰劍法 Lv.18</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"40","name":"\u5bd2\u51b0\u528d\u6cd5","description":"\u4ee5\u4e00\u9053\u5bd2\u51b0\u528d\u6c23\u9694\u7a7a\u50b7\u6575\uff0c\u540c\u6642\u5e36\u6709\u6e1b\u901f\u6548\u679c","skill_class":"4","level":"3","type":"active","start_probability":{"18":100,"19":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"18":0,"19":0},"cost_life":{"18":null,"19":null},"text_cost":{"18":"","19":""},"effects":{"18":{"19":"\u653b\u64ca\u529b <span highlight>+151<\/span>"}},"self_state":[],"object_state":{"18":{"59":{"name":"\u6e1b\u901f","effects":{"8":"\u653b\u64ca\u901f\u5ea6 <span highlight>-20<\/span>"},"expire_time":15,"state_probability":null,"expire_type":"0","hide_detail":"0"}}}}, {"40":{"level":18}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" "nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://upload.s2.50hero.mymaji.com/2010/04/14/ba6defc0a62daf37a96a6b7ef3aed76d7563ca26.jpg"
/></div><div><ul
"part2"><li>命中:<span
"highlight">+23%</span></li><li>躲
閃:<span
"highlight">21%</span></li><li>暴擊:&
lt;span
"highlight">13%</span></li><li>破擊:&
lt;span
"highlight">9%</span></li></ul></div>" "thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" alt="" /></td> <td>氣血:<span style="color: red; font-weight: bold;" "small_font"><span value="5421" id="combat_role_life_0_0">0</span> / 5421</span> <br /> 內息:<span style="color: rgb(0, 137, 219); font-weight: bold;" "small_font"><span value="6596" id="combat_role_mana_0_0">67</span> / 6596</span></td> <td align="right"> </td> </tr> <tr> <td>攻擊:</td> <td colspan="2"><span title="攻擊力決定了人物戰鬥時能造成的傷害" "small_text">421 - 458</span></td> </tr> <tr> <td>防禦:</td> <td colspan="2"><span title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span highlight>22.9%</span>" "small_text">1065</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span highlight>16</span> 秒出手一次" "small_text">普通 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" "nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_1" "highlight"> <a "view_role ( 16799 )" href="javascript:void(0);">幻虛</a> </span> Lv.<span name="text_role_level" "highlight">80</span></td> <td align="right" "special"><span title="<table
'skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span 'highlight'>鷹擊長空</span> Lv.7
</th></tr> <tr> <td
colspan='3'>槍若翔鷹,專攻對方經脈,增加攻擊並附加流血效果</td> </tr>
<tr> <td colspan='3'>發動幾率:<span
'highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
highlight>230</span> 內息 </td> </tr>
<tr> <td colspan='3'>攻擊力 <span
highlight>+16%</span></td> </tr>
<tr><td colspan='3'>技能命中後造成對方<span
'special'>【流血】</span> (持續 50 秒)<div
'skill_state_effects'> <div>每秒造成傷害 <span
highlight>+9</span></div></div>
</td> </tr></table>" id="role_skill_0_1">鷹擊長空 Lv.7</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_1' );
var skillTitle = role_skill_make_detail ( {"id":"126","name":"\u9df9\u64ca\u9577\u7a7a","description":"\u69cd\u82e5\u7fd4\u9df9\uff0c\u5c08\u653b\u5c0d\u65b9\u7d93\u8108\uff0c\u589e\u52a0\u653b\u64ca\u4e26\u9644\u52a0\u6d41\u8840\u6548\u679c","skill_class":"2","level":"6","type":"active","start_probability":{"7":100,"8":100},"target_type":{"object":"1"},"max_level":"5","cost_mana":{"7":230,"8":240},"cost_life":{"7":null,"8":null},"text_cost":{"7":"<span highlight>230<\/span> \u5167\u606f ","8":"<span highlight>240<\/span> \u5167\u606f "},"effects":{"7":{"59":"\u653b\u64ca\u529b <span highlight>+16%<\/span>"}},"self_state":[],"object_state":{"7":{"93":{"name":"\u6d41\u8840","effects":{"4":"\u6bcf\u79d2\u9020\u6210\u50b7\u5bb3 <span highlight>+9<\/span>"},"expire_time":50,"state_probability":null,"expire_type":"0","hide_detail":"0"}}}}, {"126":{"level":7}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" "nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://upload.s2.50hero.mymaji.com/2010/02/08/ea0031dec0e6a18b7655ed6e3286b1c4a4a94aad.jpg"
/></div><div><ul
"part2"><li>命中:<span
"highlight">+10%</span></li><li>躲
閃:<span
"highlight">12%</span></li><li>暴擊:&
lt;span
"highlight">25%</span></li><li>破擊:&
lt;span
"highlight">4%</span></li></ul></div>" "thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" alt="" /></td> <td>氣血:<span style="color: red; font-weight: bold;" "small_font"><span value="7093" id="combat_role_life_0_1">0</span> / 7093</span> <br /> 內息:<span style="color: rgb(0, 137, 219); font-weight: bold;" "small_font"><span value="2679" id="combat_role_mana_0_1">1529</span> / 2679</span></td> <td align="right"> </td> </tr> <tr> <td>攻擊:</td> <td colspan="2"><span title="攻擊力決定了人物戰鬥時能造成的傷害" "small_text">483 - 527</span></td> </tr> <tr> <td>防禦:</td> <td colspan="2"><span title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span highlight>39.13%</span>" "small_text">1820</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span highlight>20</span> 秒出手一次" "small_text">慢 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" "nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_2" "highlight"> <a "view_role ( 16972 )" href="javascript:void(0);">閣下小 心了</a> </span> Lv.<span name="text_role_level" "highlight">78</span></td> <td align="right" "special"><span title="<table
'skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span 'highlight'>定身式</span> Lv.23
</th></tr> <tr> <td
colspan='3'>攻擊後附帶閃避降低效果</td> </tr> <tr> <td
colspan='3'>發動幾率:<span
'highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
highlight>138</span> 內息 </td> </tr>
<tr> <td colspan='3'>攻擊力 <span
highlight>+142</span></td> </tr> <tr>
<td colspan='3'>命中率 <span
highlight>+23%</span></td> </tr>
<tr><td colspan='3'>技能命中後造成對方<span
'special'>【定身】</span> (持續 3 回合)<div
'skill_state_effects'> <div>躲閃率 <span
highlight>-35%</span></div></div>
</td> </tr></table>" id="role_skill_0_2">定身式 Lv.23</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_2' );
var skillTitle = role_skill_make_detail ( {"id":"50","name":"\u5b9a\u8eab\u5f0f","description":"\u653b\u64ca\u5f8c\u9644\u5e36\u9583\u907f\u964d\u4f4e\u6548\u679c","skill_class":"5","level":"3","type":"active","start_probability":{"23":100,"24":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"23":138,"24":142},"cost_life":{"23":null,"24":null},"text_cost":{"23":"<span highlight>138<\/span> \u5167\u606f ","24":"<span highlight>142<\/span> \u5167\u606f "},"effects":{"23":{"19":"\u653b\u64ca\u529b <span highlight>+142<\/span>","58":"\u547d\u4e2d\u7387 <span highlight>+23%<\/span>"}},"self_state":[],"object_state":{"23":{"63":{"name":"\u5b9a\u8eab","effects":{"46":"\u8eb2\u9583\u7387 <span highlight>-35%<\/span>"},"expire_time":3,"state_probability":null,"expire_type":"1","hide_detail":"0"}}}}, {"50":{"level":23}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" "nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://upload.s2.50hero.mymaji.com/2010/02/08/1fb5d9fac410f30ac5aaee6df0f4521127cfe53a.jpg"
/></div><div><ul
"part2"><li>命中:<span
"highlight">+10%</span></li><li>躲
閃:<span
"highlight">43%</span></li><li>暴擊:&
lt;span
"highlight">14%</span></li><li>破擊:&
lt;span
"highlight">15%</span></li></ul></div>" "thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-2.gif" alt="" /></td> <td>氣血:<span style="color: red; font-weight: bold;" "small_font"><span value="4220" id="combat_role_life_0_2">0</span> / 4220</span> <br /> 內息:<span style="color: rgb(0, 137, 219); font-weight: bold;" "small_font"><span value="2336" id="combat_role_mana_0_2">1711</span> / 2336</span></td> <td align="right"> </td> </tr> <tr> <td>攻擊:</td> <td colspan="2"><span title="攻擊力決定了人物戰鬥時能造成的傷害" "small_text">333 - 367</span></td> </tr> <tr> <td>防禦:</td> <td colspan="2"><span title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span highlight>14.64%</span>" "small_text">681</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span highlight>12</span> 秒出手一次" "small_text">快 </span></td> </tr> </tbody></table></div></td> <td valign="top"><div "combat_content"><span style="float: right;"> <span "highlight"><span id="combat_time_counter">537</span>/1800</span> | <a "combatLive.finish ();
combatLive.init (); this.blur ();" href="javascript:void(0);">重播</a> </span> <span "important"> <span "highlight">關樓第十五層</span> </span> <div id="combat_live_container"><span><span "side_0"><span "highlight">秦國無賴</span>喝道:天堂有路你不走,地獄無門你闖進來。去死吧!</span><br /><br /><span "date">第 534 秒</span><br /><span "side_1"><span "skill">技 能</span><span "highlight">嫪毐</span>一招「西風倒卷」,手中弒血鳳凰匕 由下拖上直直劃過<span "highlight">閣下小心了</span>手腕。「嗤」地一聲,弒血鳳凰匕 已在<span "highlight">閣下小心了</span>身上刺出一個血肉模糊的血窟窿!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">848</span></span>(暴 擊) 傷害。</span><br /><br /><span "side_0"><span "state"><span "highlight">閣下小心了</span>的武器被挑飛,一時間不知所措。</span></span><br /><br /><span "side_0"><span "highlight">閣下小心了</span>傷重之下已經難以支撐,眼看就要倒在地上。</span><br /><br /><span "side_0"><span "highlight">冇我, 你, 閣下小心了</span>已沒有了再戰之力。<br /><span "highlight">秦國無賴, 秦國舞女, 嫪毐</span>總共造成對方 <span style="color: red; font-weight: bold;">100%</span> (16734 點) 傷害。<br /><span "highlight">冇 我, 你, 閣下小心了</span>總共造成對方 <span style="color: red; font-weight: bold;">56.34%</span> (14430 點) 傷害。<br /><span "highlight">秦國無賴, 秦國舞女, 嫪毐</span>技高一籌,獲得了勝 利!</span></span></div></div></td> <td valign="top" align="center"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" "nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_1_0" "highlight"> 秦國無賴 </span> Lv.<span name="text_role_level" "highlight">85</span></td> <td align="right" "special"><span title="<table
'skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span 'highlight'>無賴棍法</span> Lv.1
</th></tr> <tr> <td
colspan='3'>擊潰對方氣門,造成內息傷害</td> </tr> <tr>
<td colspan='3'>發動幾率:<span
'highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
highlight>80</span> 內息 </td> </tr>
<tr><td colspan='3'>技能命中後造成對方<span
'special'>【絕脈】</span> (持續 10 秒)<div
'skill_state_effects'> <div>每秒內息損失 <span
highlight>+2%</span></div></div>
</td> </tr></table>" id="role_skill_1_0">無賴棍法 Lv.1</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_0' );
var skillTitle = role_skill_make_detail ( {"id":"97","name":"\u7121\u8cf4\u68cd\u6cd5","description":"\u64ca\u6f70\u5c0d\u65b9\u6c23\u9580\uff0c\u9020\u6210\u5167\u606f\u50b7\u5bb3","skill_class":"0","level":"0","type":"active","start_probability":{"1":100,"2":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":80,"2":80},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span highlight>80<\/span> \u5167\u606f ","2":"<span highlight>80<\/span> \u5167\u606f "},"effects":{"1":[],"2":[]},"self_state":[],"object_state":{"1":{"69":{"name":"\u7d55\u8108","effects":{"61":"\u6bcf\u79d2\u5167\u606f\u640d\u5931 <span highlight>+2%<\/span>"},"expire_time":10,"state_probability":null,"expire_type":"0","hide_detail":"0"}},"2":{"69":{"name":"\u7d55\u8108","effects":{"61":"\u6bcf\u79d2\u5167\u606f\u640d\u5931 <span highlight>+4%<\/span>"},"expire_time":10,"state_probability":null,"expire_type":"0","hide_detail":"0"}}}}, {"97":{"level":"1"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" "nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://static.hero.9wee.com/monsters/mon0020.jpg"
/></div><div><ul
"part2"><li>命中:<span
"highlight">+9%</span></li><li>躲閃:&
lt;span
"highlight">4%</span></li><li>暴擊:&
lt;span
"highlight">17%</span></li><li>破擊:&
lt;span
"highlight">0%</span></li></ul></div>" "thumb" src="http://static.hero.9wee.com/monsters/thumb/mon0020.jpg" alt="" /></td> <td>氣血:<span style="color: red; font-weight: bold;" "small_font"><span value="9183" id="combat_role_life_1_0">0</span> / 9183</span> <br /> 內息:<span style="color: rgb(0, 137, 219); font-weight: bold;" "small_font"><span value="11933" id="combat_role_mana_1_0">10529</span> / 11933</span></td> <td align="right"> </td> </tr> <tr> <td>攻擊:</td> <td colspan="2"><span title="攻擊力決定了人物戰鬥時能造成的傷害" "small_text">786 - 943</span></td> </tr> <tr> <td>防禦:</td> <td colspan="2"><span title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span highlight>6.34%</span>" "small_text">295</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span highlight>17</span> 秒出手一次" "small_text">慢 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" "nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_1_1" "highlight"> 秦國舞女 </span> Lv.<span name="text_role_level" "highlight">85</span></td> <td align="right" "special"><span title="<table
'skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span 'highlight'>袖舞斷魂</span> Lv.1
</th></tr> <tr> <td
colspan='3'>秦國舞女的防身絕技,以長袖卸除敵人的兵器</td> </tr> <tr>
<td colspan='3'>發動幾率:<span
'highlight'>20%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
highlight>80</span> 內息 </td> </tr>
<tr><td colspan='3'>技能命中後造成對方<span
'special'>【繳械】</span> (持續 1 回合) </td>
</tr></table>" id="role_skill_1_1">袖舞斷魂 Lv.1</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_1' );
var skillTitle = role_skill_make_detail ( {"id":"99","name":"\u8896\u821e\u65b7\u9b42","description":"\u79e6\u570b\u821e\u5973\u7684\u9632\u8eab\u7d55\u6280\uff0c\u4ee5\u9577\u8896\u5378\u9664\u6575\u4eba\u7684\u5175\u5668","skill_class":"0","level":"0","type":"active","start_probability":{"1":20,"2":20},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":80,"2":80},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span highlight>80<\/span> \u5167\u606f ","2":"<span highlight>80<\/span> \u5167\u606f "},"effects":{"1":[],"2":[]},"self_state":[],"object_state":{"1":{"18":{"name":"\u7e73\u68b0","effects":{"20":"\u7e73\u68b0"},"expire_time":1,"state_probability":null,"expire_type":"1","hide_detail":"1"}},"2":{"18":{"name":"\u7e73\u68b0","effects":{"20":"\u7e73\u68b0"},"expire_time":1,"state_probability":null,"expire_type":"1","hide_detail":"1"}}}}, {"99":{"level":"1"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" "nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://static.hero.9wee.com/monsters/mon0030.jpg"
/></div><div><ul
"part2"><li>命中:<span
"highlight">+4%</span></li><li>躲閃:&
lt;span
"highlight">68%</span></li><li>暴擊:&
lt;span
"highlight">4%</span></li><li>破擊:&
lt;span
"highlight">4%</span></li></ul></div>" "thumb" src="http://static.hero.9wee.com/monsters/thumb/mon0030.jpg" alt="" /></td> <td>氣血:<span style="color: red; font-weight: bold;" "small_font"><span value="4430" id="combat_role_life_1_1">0</span> / 4430</span> <br /> 內息:<span style="color: rgb(0, 137, 219); font-weight: bold;" "small_font"><span value="5759" id="combat_role_mana_1_1">5324</span> / 5759</span></td> <td align="right"> </td> </tr> <tr> <td>攻擊:</td> <td colspan="2"><span title="攻擊力決定了人物戰鬥時能造成的傷害" "small_text">758 - 884</span></td> </tr> <tr> <td>防禦:</td> <td colspan="2"><span title="防禦力決定了人物戰鬥時可減免的傷害<br
/>當前傷害減免:<span highlight>4.24%</span>" "small_text">197</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度決定了在戰鬥中可出手的次數<br />當前速度:每
<span highlight>12</span> 秒出手一次" "small_text">快 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" "nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_1_2" "highlight"> 嫪毐 </span> Lv.<span name="text_role_level" "highlight">85</span></td> <td align="right" "special"><span title="<table
'skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span 'highlight'>卸武式</span> Lv.11
</th></tr> <tr> <td
colspan='3'>以匕首卸除對方武器,控制系的最強招式</td> </tr> <tr>
<td colspan='3'>發動幾率:<span
'highlight'>25%</span></td> </tr>
<tr> <td colspan='3'>攻擊範圍:敵方單人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
highlight>125</span> 內息 </td> </tr>
<tr><td colspan='3'>技能命中後造成對方<span
'special'>【繳械】</span> (持續 1 回合) </td>
</tr></table>" id="role_skill_1_2">卸武式 Lv.11</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_2' );
var skillTitle = role_skill_make_detail ( {"id":"115","name":"\u5378\u6b66\u5f0f","description":"\u4ee5\u5315\u9996\u5378\u9664\u5c0d\u65b9\u6b66\u5668\uff0c\u63a7\u5236\u7cfb\u7684\u6700\u5f37\u62db\u5f0f","skill_class":"0","level":"0","type":"active","start_probability":{"11":25,"12":25},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"11":125,"12":130},"cost_life":{"11":null,"12":null},"text_cost":{"11":"<span highlight>125<\/span> \u5167\u606f ","12":"<span highlight>130<\/span> \u5167\u606f "},"effects":{"11":[]},"self_state":[],"object_state":{"11":{"18":{"name":"\u7e73\u68b0","effects":{"20":"\u7e73\u68b0"},"expire_time":1,"state_probability":null,"expire_type":"1","hide_detail":"1"}}}}, {"115":{"level":"11"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" "nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid
#ffffff; margin-top: 5px" alt=""
src="http://static.hero.9wee.com/monsters/mon0088.jpg"
/></div><div><ul
"part2"><li>命中:<span
"highlight">+15%</span></li><li>躲
閃:<span
"highlight">30%</span></li><li>暴擊:&
lt;span
"highlight">30%</span></li><li>破擊:&
lt;span
"highlight">0%</span></li></ul></div>" "thumb" src="http://static.hero.9wee.com/monsters/thumb/mon0088.jpg" alt="" /></td> <td>氣血:<span style="color: red; font-weight: bold;" "small_font"><span value="12000" id="combat_role_life_1_2">11183</span> / 12000</span> <br /> 內息:<span style="color: rgb(0, 137, 219); font-weight: bold;" "small_font"><span value="5000" id="combat_role_mana_1_2">4787</span> / 5000</span></td> <td align="right"> </td> </tr> <tr> <td>攻擊:</td> <td colspan="2"><span title="攻擊力決定了人物戰鬥時能造成的傷害" "small_text">640 - 680</span></td> </tr> <tr> <td>防禦:</td> <td colspan="2"><span title="" "small_text" titlecontent="防禦力決定了人物戰鬥時可減免的傷害<br />當前傷害減免:<span
highlight>24.94%</span>">1160</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="" "small_text" titlecontent="速度決定了在戰鬥中可出手的次數<br />當前速度:每 <span
highlight>12</span> 秒出手一次">快 </span></td></tr></tbody></table></div></td></tr></tbody></table><p>15F被玩死<img src="http://pic.9wee.com/images/data/groupavatar/wph/wph21.gif" alt="" /></p><p>兩個袖舞斷魂<img src="http://pic.9wee.com/images/data/groupavatar/wph/wph17.gif" alt="" /></p>
作者:
cattcat
时间:
2010-6-4 07:27:43
作者:
白丁子聿
时间:
2010-6-4 08:28:56
麻吉的玩家?貌似在大会时候见过。呃~ 楼主没有弄免缴械的饰品?
作者:
风光依旧1
时间:
2010-6-4 09:13:21
15应是防枪回马打1.KB定身或截脉+心眼打2.气剑无物+焚心打32和3可以换防舞女的首饰一定要戴上.不一定会过,至少不会这么难看了.
作者:
灿烂~阳光
时间:
2010-6-4 09:23:09
气剑打无赖应该用红披风加玄阴效果好吧
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